diff --git a/Content.Server/GameObjects/Components/Doors/AirlockComponent.cs b/Content.Server/GameObjects/Components/Doors/AirlockComponent.cs index 64652f456f..03dabcc6c4 100644 --- a/Content.Server/GameObjects/Components/Doors/AirlockComponent.cs +++ b/Content.Server/GameObjects/Components/Doors/AirlockComponent.cs @@ -306,6 +306,7 @@ namespace Content.Server.GameObjects.Components.Doors case Wires.BackupPower: PowerWiresPulsed = true; _powerWiresPulsedTimerCancel.Cancel(); + _powerWiresPulsedTimerCancel = new CancellationTokenSource(); Timer.Spawn(PowerWiresTimeout, () => PowerWiresPulsed = false, _powerWiresPulsedTimerCancel.Token);