Tesla Ball no longer gets kicked around by explosions. Fixes 23331. (#23377)
* Tesla Ball no longer gets kicked around by explosions. Fixes 23331. * Remove commented block.
This commit is contained in:
@@ -4,14 +4,14 @@
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components:
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components:
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- type: Clickable
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- type: Clickable
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- type: Physics
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- type: Physics
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bodyType: Dynamic
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bodyType: KinematicController
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bodyStatus: InAir
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bodyStatus: InAir
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sleepingAllowed: false
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sleepingAllowed: false
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- type: CanMoveInAir
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- type: CanMoveInAir
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- type: ChasingWalk
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- type: ChasingWalk
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minSpeed: 1
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minSpeed: 1
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maxSpeed: 3
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maxSpeed: 3
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chasingComponent:
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chasingComponent:
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- type: LightningTarget
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- type: LightningTarget
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- type: AmbientSound
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- type: AmbientSound
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volume: 3
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volume: 3
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@@ -29,14 +29,14 @@
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shootMinInterval: 4
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shootMinInterval: 4
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shootMaxInterval: 10
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shootMaxInterval: 10
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shootRange: 3
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shootRange: 3
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lightningPrototype: Lightning
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lightningPrototype: Lightning
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- type: entity
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- type: entity
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id: TeslaEnergyBall
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id: TeslaEnergyBall
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parent: BaseEnergyBall
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parent: BaseEnergyBall
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name: ball lightning
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name: ball lightning
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description: A giant ball of pure energy. The space around it is humming and melting.
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description: A giant ball of pure energy. The space around it is humming and melting.
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components:
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components:
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- type: Fixtures
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- type: Fixtures
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fixtures:
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fixtures:
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EventHorizonCollider:
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EventHorizonCollider:
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@@ -45,7 +45,7 @@
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radius: 0.55
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radius: 0.55
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hard: true
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hard: true
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restitution: 0.8
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restitution: 0.8
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density: 99999 # to do: remove the interaction with the explosions. Now the explosions can push the Tesla very far away from the station.
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density: 99999
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mask:
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mask:
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- Opaque
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- Opaque
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layer:
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layer:
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@@ -64,10 +64,10 @@
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canBreachContainment: false
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canBreachContainment: false
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colliderFixtureId: EventHorizonCollider
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colliderFixtureId: EventHorizonCollider
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consumerFixtureId: EventHorizonConsumer
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consumerFixtureId: EventHorizonConsumer
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consumeTiles: false
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consumeTiles: false
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consumeEntities: false
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consumeEntities: false
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- type: TeslaEnergyBall
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- type: TeslaEnergyBall
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spawnProto: TeslaMiniEnergyBall
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spawnProto: TeslaMiniEnergyBall
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- type: LightningArcShooter
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- type: LightningArcShooter
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arcDepth: 3
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arcDepth: 3
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maxLightningArc: 4
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maxLightningArc: 4
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@@ -92,7 +92,7 @@
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layers:
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layers:
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- state: energy_ball
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- state: energy_ball
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- type: EmitSoundOnSpawn
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- type: EmitSoundOnSpawn
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sound:
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sound:
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path: /Audio/Effects/tesla_collapse.ogg
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path: /Audio/Effects/tesla_collapse.ogg
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params:
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params:
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variation: 0.3
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variation: 0.3
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@@ -102,16 +102,16 @@
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interactFailureString: petting-failure-tesla
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interactFailureString: petting-failure-tesla
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interactSuccessSpawn: EffectHearts
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interactSuccessSpawn: EffectHearts
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- type: entity
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- type: entity
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id: TeslaMiniEnergyBall
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id: TeslaMiniEnergyBall
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parent: BaseEnergyBall
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parent: BaseEnergyBall
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name: mini ball lightning
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name: mini ball lightning
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description: The cub of a destructive energy cage. Not as dangerous, but still not worth touching with bare hands.
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description: The cub of a destructive energy cage. Not as dangerous, but still not worth touching with bare hands.
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components:
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components:
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- type: ChasingWalk
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- type: ChasingWalk
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minSpeed: 2
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minSpeed: 2
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maxSpeed: 3
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maxSpeed: 3
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chasingComponent:
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chasingComponent:
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- type: TeslaEnergyBall
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- type: TeslaEnergyBall
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- type: Fixtures
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- type: Fixtures
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fixtures:
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fixtures:
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