Actions System + UI (#2710)
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
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@@ -1,4 +1,5 @@
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using System;
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using System.Collections.Generic;
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using Content.Client.UserInterface;
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using Content.Shared.GameObjects.Components.Inventory;
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using Content.Shared.Input;
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@@ -53,6 +54,10 @@ namespace Content.Client.GameObjects.Components.HUD.Inventory
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{
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}
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/// <returns>the button controls associated with the
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/// specified slot, if any. Empty if none.</returns>
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public abstract IEnumerable<ItemSlotButton> GetItemSlotButtons(EquipmentSlotDefines.Slots slot);
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public virtual void AddToSlot(EquipmentSlotDefines.Slots slot, IEntity entity)
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{
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}
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