Add EntityUid fields to some physics events (#17055)

This commit is contained in:
Leon Friedrich
2023-06-03 00:20:09 +12:00
committed by GitHub
parent 82575f6d4a
commit 7a424e40fd
9 changed files with 9 additions and 11 deletions

View File

@@ -114,7 +114,7 @@ public abstract partial class SharedBuckleSystem
private void OnBucklePreventCollide(EntityUid uid, BuckleComponent component, ref PreventCollideEvent args)
{
if (args.BodyB.Owner != component.BuckledTo)
if (args.OtherEntity != component.BuckledTo)
return;
if (component.Buckled || component.DontCollide)