Add EntityUid fields to some physics events (#17055)

This commit is contained in:
Leon Friedrich
2023-06-03 00:20:09 +12:00
committed by GitHub
parent 82575f6d4a
commit 7a424e40fd
9 changed files with 9 additions and 11 deletions

View File

@@ -42,7 +42,7 @@ namespace Content.Shared.Disposal
private void OnPreventCollide(EntityUid uid, SharedDisposalUnitComponent component,
ref PreventCollideEvent args)
{
var otherBody = args.BodyB.Owner;
var otherBody = args.OtherEntity;
// Items dropped shouldn't collide but items thrown should
if (EntityManager.HasComponent<ItemComponent>(otherBody) &&