Add EntityUid fields to some physics events (#17055)

This commit is contained in:
Leon Friedrich
2023-06-03 00:20:09 +12:00
committed by GitHub
parent 82575f6d4a
commit 7a424e40fd
9 changed files with 9 additions and 11 deletions

View File

@@ -36,7 +36,7 @@ namespace Content.Shared.Projectiles
private void PreventCollision(EntityUid uid, ProjectileComponent component, ref PreventCollideEvent args)
{
if (component.IgnoreShooter && args.BodyB.Owner == component.Shooter)
if (component.IgnoreShooter && args.OtherEntity == component.Shooter)
{
args.Cancelled = true;
}