Fix tests (#3707)
* First pass * Fix access and rename banananium to bananium * Fix captialization of CookTimeInfoLabel * Fix InteractUsing calls * Remove unused [Dependency] * Replace obsolete references to Anchored with BodyType * Assign default value to shoving someone in disposals * Fix naming * Replace Initialize TryGetComponents with EnsureComponent * Rework AnchorableComponent * Fix singularity component * Replace obsolete usages of Angle.South * Fix efcore warning * Fix container tests * Fix DebugPressurePump invalid PressurePump yaml * Fix getting pathfinding region of grid 0 * Fix atmos plaque missing layer and add info message when it happens * Fix AiSteeringSystem steering in an invalid grid in entity test * Make content able to choose which log level leads to test failures * Revert container test fix for Acruid * Fix sprite, pipe and saving errors Make EntityTest print all errors instead of stopping on the first * Reorder singularity visualizer * Disable pvs for container occlusion adn simple predict reconcile, they use entities other than map ones Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -31,7 +31,7 @@
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- type: PipeConnectorVisualizer
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- type: PumpVisualizer
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- type: PipeNetDevice
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- type: entity
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parent: PumpBase
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id: DebugPressurePump
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@@ -46,5 +46,5 @@
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nodeGroupID: Pipe
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pipeDirection: South
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- type: PressurePump
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inletDirection: North
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outletDirection: South
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initialInletDirection: North
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initialOutletDirection: South
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@@ -26,3 +26,6 @@
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sprite: Constructible/Power/Singularity/singularity_1.rsi
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state: singularity_1
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drawdepth: Items
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- type: Appearance
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visuals:
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- type: SingularityVisualizer
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@@ -8,4 +8,4 @@
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- type: StorageVisualizer
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state: qm
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- type: AccessReader
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access: [["Quartermaster"]]
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access: [["Cargo"]] # TODO access [["Quartermaster"]]
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@@ -22,7 +22,7 @@
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- type: StorageVisualizer
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state: warden
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- type: AccessReader
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access: [["Brig"]]
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access: [["Security"]] # TODO access [["Brig"]]
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# Security Officer
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- type: entity
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@@ -48,4 +48,4 @@
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- type: StorageVisualizer
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state: cabinet
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- type: AccessReader
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access: [["Detective"]]
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access: [["Service"]] # TODO access [["Detective"]]
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@@ -22,3 +22,6 @@
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- type: Occluder
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sizeX: 32
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sizeY: 32
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- type: Appearance
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visuals:
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- type: AsteroidRockVisualizer
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@@ -209,6 +209,7 @@
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- type: DamageStateVisualizer
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normal: 0
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dead: dead
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- type: AsteroidRockVisualizer
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- type: entity
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name: goat
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@@ -1,8 +1,8 @@
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- type: stack
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id: Banananium
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name: banananium
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id: Bananium
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name: bananium
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icon: /Textures/Objects/Materials/materials.rsi/bananium.png
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spawn: MaterialBanananium1
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spawn: MaterialBananium1
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- type: stack
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id: Diamond
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