* First pass

* Fix access and rename banananium to bananium

* Fix captialization of CookTimeInfoLabel

* Fix InteractUsing calls

* Remove unused [Dependency]

* Replace obsolete references to Anchored with BodyType

* Assign default value to shoving someone in disposals

* Fix naming

* Replace Initialize TryGetComponents with EnsureComponent

* Rework AnchorableComponent

* Fix singularity component

* Replace obsolete usages of Angle.South

* Fix efcore warning

* Fix container tests

* Fix DebugPressurePump invalid PressurePump yaml

* Fix getting pathfinding region of grid 0

* Fix atmos plaque missing layer and add info message when it happens

* Fix AiSteeringSystem steering in an invalid grid in entity test

* Make content able to choose which log level leads to test failures

* Revert container test fix for Acruid

* Fix sprite, pipe and saving errors
Make EntityTest print all errors instead of stopping on the first

* Reorder singularity visualizer

* Disable pvs for container occlusion adn simple predict reconcile, they use entities other than map ones

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
ShadowCommander
2021-03-31 12:41:23 -07:00
committed by GitHub
parent 0d1f6abb3b
commit 7a842f7c22
64 changed files with 496 additions and 249 deletions

View File

@@ -31,7 +31,7 @@
- type: PipeConnectorVisualizer
- type: PumpVisualizer
- type: PipeNetDevice
- type: entity
parent: PumpBase
id: DebugPressurePump
@@ -46,5 +46,5 @@
nodeGroupID: Pipe
pipeDirection: South
- type: PressurePump
inletDirection: North
outletDirection: South
initialInletDirection: North
initialOutletDirection: South

View File

@@ -26,3 +26,6 @@
sprite: Constructible/Power/Singularity/singularity_1.rsi
state: singularity_1
drawdepth: Items
- type: Appearance
visuals:
- type: SingularityVisualizer

View File

@@ -8,4 +8,4 @@
- type: StorageVisualizer
state: qm
- type: AccessReader
access: [["Quartermaster"]]
access: [["Cargo"]] # TODO access [["Quartermaster"]]

View File

@@ -22,7 +22,7 @@
- type: StorageVisualizer
state: warden
- type: AccessReader
access: [["Brig"]]
access: [["Security"]] # TODO access [["Brig"]]
# Security Officer
- type: entity
@@ -48,4 +48,4 @@
- type: StorageVisualizer
state: cabinet
- type: AccessReader
access: [["Detective"]]
access: [["Service"]] # TODO access [["Detective"]]

View File

@@ -22,3 +22,6 @@
- type: Occluder
sizeX: 32
sizeY: 32
- type: Appearance
visuals:
- type: AsteroidRockVisualizer

View File

@@ -209,6 +209,7 @@
- type: DamageStateVisualizer
normal: 0
dead: dead
- type: AsteroidRockVisualizer
- type: entity
name: goat

View File

@@ -1,8 +1,8 @@
- type: stack
id: Banananium
name: banananium
id: Bananium
name: bananium
icon: /Textures/Objects/Materials/materials.rsi/bananium.png
spawn: MaterialBanananium1
spawn: MaterialBananium1
- type: stack
id: Diamond