Project file maintenance, C# 7.2 (#108)

1. Updates all the NuGet packages (except CommandLineParser because they ruined their API)
2. Makes all projects use C# 7.2 explicitly. (not latest)
3. Use some C# 7.2 features like readonly structs and default literals.
This commit is contained in:
Pieter-Jan Briers
2018-09-13 20:09:53 +02:00
committed by GitHub
parent 1dabe49234
commit 7a91fb7512
9 changed files with 27 additions and 58 deletions

View File

@@ -14,6 +14,7 @@
<ContentAssemblyTarget>..\engine\bin\Server\Resources\Assemblies\</ContentAssemblyTarget>
<OutputPath>..\bin\Content.Server\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<LangVersion>7.2</LangVersion>
<CodeAnalysisRuleSet Condition="'$(ActualOS)' == 'Windows'">MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
@@ -47,6 +48,10 @@
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>portable</DebugType>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="System.ValueTuple" Version="4.5.0" />
<PackageReference Include="YamlDotNet" Version="5.0.1" />
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -56,12 +61,6 @@
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="YamlDotNet, Version=4.3.1.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)packages\YamlDotNet.4.3.1\lib\net45\YamlDotNet.dll</HintPath>
</Reference>
<Reference Include="System.ValueTuple">
<HintPath>$(SolutionDir)packages\System.ValueTuple.4.4.0\lib\netstandard1.0\System.ValueTuple.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="AI\AimShootLifeProcessor.cs" />
@@ -155,7 +154,6 @@
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="packages.config" />
<Compile Include="GameObjects\Components\Power\SmesComponent.cs" />
<Compile Include="GameObjects\Components\Power\ApcComponent.cs" />
<Compile Include="Materials\Material.cs" />
@@ -165,4 +163,4 @@
<Compile Include="GameObjects\Components\Construction\ConstructionComponent.cs" />
</ItemGroup>
<ItemGroup />
</Project>
</Project>