bonfire and mattress (#15871)
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@@ -0,0 +1,36 @@
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- type: entity
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id: Bonfire
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parent: BaseStructure
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name: bonfire
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description: What can be better then late evening under the sky with guitar and friends.
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components:
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- type: Sprite
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netsync: false
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sprite: Structures/Decoration/bonfire.rsi
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state: burning
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- type: PointLight
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radius: 5
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energy: 3
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color: "#FFC90C"
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: Wood
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 50
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behaviors:
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: entity
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id: LegionnaireBonfire
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parent: Bonfire
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name: legionnaire bonfire
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description: There, in the land of lava and ash, place to to cook marshmallow and potato.
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components:
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- type: Sprite
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state: legionnaire_bonfire
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- type: PointLight
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color: "#FF5601"
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@@ -111,3 +111,14 @@
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MaterialWoodPlank:
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MaterialWoodPlank:
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min: 1
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min: 1
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max: 5
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max: 5
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- type: entity
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parent: Bed
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id: Mattress
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name: mattress
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description: Better sleep in that then on the floor i guess.
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components:
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- type: Sprite
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state: mattress
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- type: Damageable
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damageModifierSet: Inflatable
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Resources/Textures/Structures/Decoration/bonfire.rsi/burning.png
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Resources/Textures/Structures/Decoration/bonfire.rsi/burning.png
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@@ -0,0 +1,37 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from /tg/station at commit 28b476ab6d17014e6f9e18a748d7c96be28de9a1",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "bonfire_0"
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},
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{
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"name": "bonfire_1"
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},
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{
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"name": "burning",
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"delays": [
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[
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0.3,
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0.3,
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0.3
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]
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]
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},
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{
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"name": "legionnaire_bonfire",
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"delays": [
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[
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0.3,
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0.3,
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0.3
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]
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]
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}
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]
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}
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