Cargo Bounties (#17344)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Nemanja
2023-06-22 07:49:33 -04:00
committed by GitHub
parent ad89184d70
commit 7ab5127286
35 changed files with 1269 additions and 6 deletions

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@@ -0,0 +1,31 @@
using Robust.Shared.Serialization;
using Content.Shared.Cargo.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Cargo;
/// <summary>
/// A data structure for storing currently available bounties.
/// </summary>
[DataDefinition, NetSerializable, Serializable]
public readonly record struct CargoBountyData(int Id, string Bounty, TimeSpan EndTime)
{
/// <summary>
/// A numeric id used to identify the bounty
/// </summary>
[DataField("id"), ViewVariables(VVAccess.ReadWrite)]
public readonly int Id = Id;
/// <summary>
/// The prototype containing information about the bounty.
/// </summary>
[DataField("bounty", customTypeSerializer: typeof(PrototypeIdSerializer<CargoBountyPrototype>)), ViewVariables(VVAccess.ReadWrite)]
public readonly string Bounty = Bounty;
/// <summary>
/// The time at which the bounty is closed and no longer is available.
/// </summary>
[DataField("endTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
public readonly TimeSpan EndTime = EndTime;
}

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@@ -0,0 +1,57 @@
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Cargo.Components;
[RegisterComponent]
public sealed class CargoBountyConsoleComponent : Component
{
/// <summary>
/// The id of the label entity spawned by the print label button.
/// </summary>
[DataField("bountyLabelId", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
public string BountyLabelId = "PaperCargoBountyManifest";
/// <summary>
/// The time at which the console will be able to print a label again.
/// </summary>
[DataField("nextPrintTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
public TimeSpan NextPrintTime = TimeSpan.Zero;
/// <summary>
/// The time between prints.
/// </summary>
[DataField("printDelay")]
public TimeSpan PrintDelay = TimeSpan.FromSeconds(5);
/// <summary>
/// The sound made when printing occurs
/// </summary>
[DataField("printSound")]
public SoundSpecifier PrintSound = new SoundPathSpecifier("/Audio/Machines/printer.ogg");
}
[NetSerializable, Serializable]
public sealed class CargoBountyConsoleState : BoundUserInterfaceState
{
public List<CargoBountyData> Bounties;
public CargoBountyConsoleState(List<CargoBountyData> bounties)
{
Bounties = bounties;
}
}
[Serializable, NetSerializable]
public sealed class BountyPrintLabelMessage : BoundUserInterfaceMessage
{
public int BountyId;
public BountyPrintLabelMessage(int bountyId)
{
BountyId = bountyId;
}
}

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@@ -0,0 +1,60 @@
using Content.Shared.Whitelist;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
namespace Content.Shared.Cargo.Prototypes;
/// <summary>
/// This is a prototype for a cargo bounty, a set of items
/// that must be sold together in a labeled container in order
/// to receive a monetary reward.
/// </summary>
[Prototype("cargoBounty"), Serializable, NetSerializable]
public sealed class CargoBountyPrototype : IPrototype
{
/// <inheritdoc/>
[IdDataField]
public string ID { get; } = default!;
/// <summary>
/// The monetary reward for completing the bounty
/// </summary>
[DataField("reward", required: true)]
public readonly int Reward;
/// <summary>
/// A description for flava purposes.
/// </summary>
[DataField("description")]
public readonly string Description = string.Empty;
/// <summary>
/// The entries that must be satisfied for the cargo bounty to be complete.
/// </summary>
[DataField("entries", required: true)]
public readonly List<CargoBountyItemEntry> Entries = new();
}
[DataDefinition, Serializable, NetSerializable]
public readonly record struct CargoBountyItemEntry()
{
/// <summary>
/// A whitelist for determining what items satisfy the entry.
/// </summary>
[DataField("whitelist", required: true)]
public readonly EntityWhitelist Whitelist = default!;
// todo: implement some kind of simple generic condition system
/// <summary>
/// How much of the item must be present to satisfy the entry
/// </summary>
[DataField("amount")]
public readonly int Amount = 1;
/// <summary>
/// A player-facing name for the item.
/// </summary>
[DataField("name")]
public readonly string Name = string.Empty;
}

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@@ -6,6 +6,7 @@ namespace Content.Shared.Cargo;
public enum CargoConsoleUiKey : byte
{
Orders,
Bounty,
Shuttle,
Telepad
}