PipeNet (#1626)
* PipeNode * Pipe prototypes * Fixes Default NodeGroup not being registered by NodeGroupFactory * GasNet * PumpComponent * IPipeNet * PipeComponent * misc naming, yaml * PipeComponent rework * PipeNet gas transfer from pipes * PipeNet correctly combines gas on combining with other group * Client ignores piping components * AfterRemake * PipeNet remake simplification * IGasMixtureHolder on PipeComponent, IPipeNet * PipeContainerComponent * BasePump * DebugPump * IgnoredComponent fix * Pipe LocalAir and Air * comments * Pump fix * PipeNet fix * name simplification * PipeDirection name changes * BaseVentComponent and DebugVentComponent * Moves Pipe to own file * DebugVentComponent moved to own file * BaseScrubberComponent * DebugScrubberComponent * IgnoredComponents update * scrubber prototype * vent prototype fix * comments * Removes vent and scrubber PipeDirection check * PipeContainer, Pipe, and PipeNode refactor * Yaml cleanup * pump prototype fix * Removes AssumeAir usage from old IGasMixtureHolders * Simplfies Vent & Scrubber to use AtmosHelper methods * Vents and scrubbers invalidate the coordinate they changed the gas of * UpdatedPipingComponent * ScrubberComponent renamed to SiphonComponent * Removes PumpSystem * Removes framTime from UpdatedPiping * PipeNetDevices * PipeNetDevice updated by GridAtmosphereComponent * PipeNets react from update in GridAtmosphereComponent * GridAtmosphereComponent stores PipeNets/PipeNetDevices to be updated in queue * diff fix * Removes debug gas starting in pipes * type safety in IPipeNet when combining groups * null checks * GridAtmos stores PipeNets and PipeNetDevices in List * comments * rogue curly bracket * ProcessPipeNets update fix * RemovePipeNet fix * PipeNet update() unique index * fix diff * Integration test fixes * Error Logging * error fix Co-authored-by: py01 <pyronetics01@gmail.com>
This commit is contained in:
@@ -5,6 +5,8 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using Content.Server.Atmos;
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using Content.Server.GameObjects.Components.Atmos.Piping;
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using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
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using Content.Shared.Atmos;
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using Content.Shared.Maps;
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using Robust.Server.Interfaces.GameObjects;
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@@ -73,6 +75,22 @@ namespace Content.Server.GameObjects.Components.Atmos
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[ViewVariables]
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private HashSet<TileAtmosphere> _highPressureDelta = new HashSet<TileAtmosphere>(1000);
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[ViewVariables]
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private readonly List<IPipeNet> _pipeNets = new List<IPipeNet>();
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/// <summary>
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/// Index of most recently updated <see cref="IPipeNet"/>.
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/// </summary>
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private int _pipeNetIndex = 0;
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[ViewVariables]
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private readonly List<PipeNetDeviceComponent> _pipeNetDevices = new List<PipeNetDeviceComponent>();
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/// <summary>
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/// Index of most recently updated <see cref="PipeNetDeviceComponent"/>.
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/// </summary>
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private int _deviceIndex = 0;
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[ViewVariables]
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private ProcessState _state = ProcessState.TileEqualize;
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@@ -84,6 +102,8 @@ namespace Content.Server.GameObjects.Components.Atmos
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HighPressureDelta,
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Hotspots,
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Superconductivity,
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PipeNet,
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PipeNetDevices,
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}
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/// <inheritdoc />
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@@ -296,6 +316,28 @@ namespace Content.Server.GameObjects.Components.Atmos
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_excitedGroups.Remove(excitedGroup);
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}
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public void AddPipeNet(IPipeNet pipeNet)
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{
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_pipeNets.Add(pipeNet);
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}
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public void RemovePipeNet(IPipeNet pipeNet)
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{
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_pipeNets.Remove(pipeNet);
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_deviceIndex = 0;
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}
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public void AddPipeNetDevice(PipeNetDeviceComponent pipeNetDevice)
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{
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_pipeNetDevices.Add(pipeNetDevice);
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}
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public void RemovePipeNetDevice(PipeNetDeviceComponent pipeNetDevice)
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{
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_pipeNetDevices.Remove(pipeNetDevice);
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_deviceIndex = 0;
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}
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/// <inheritdoc />
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public TileAtmosphere? GetTile(GridCoordinates coordinates)
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{
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@@ -401,6 +443,14 @@ namespace Content.Server.GameObjects.Components.Atmos
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break;
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case ProcessState.Superconductivity:
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ProcessSuperconductivity();
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_state = ProcessState.PipeNet;
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break;
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case ProcessState.PipeNet:
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ProcessPipeNets();
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_state = ProcessState.PipeNetDevices;
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break;
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case ProcessState.PipeNetDevices:
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ProcessPipeNetDevices();
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_state = ProcessState.TileEqualize;
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break;
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}
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@@ -520,6 +570,45 @@ namespace Content.Server.GameObjects.Components.Atmos
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}
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}
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private void ProcessPipeNets()
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{
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_stopwatch.Restart();
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var number = 0;
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var pipeNets = _pipeNets.ToArray();
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var netCount = pipeNets.Count();
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for ( ; _pipeNetIndex < netCount; _pipeNetIndex++)
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{
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pipeNets[_pipeNetIndex].Update();
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if (number++ < LagCheckIterations) continue;
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number = 0;
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// Process the rest next time.
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if (_stopwatch.Elapsed.TotalMilliseconds >= LagCheckMaxMilliseconds)
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return;
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}
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_pipeNetIndex = 0;
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}
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private void ProcessPipeNetDevices()
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{
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_stopwatch.Restart();
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var number = 0;
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var pipeNetDevices = _pipeNetDevices.ToArray();
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var deviceCount = pipeNetDevices.Count();
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for ( ; _deviceIndex < deviceCount; _deviceIndex++)
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{
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pipeNetDevices[_deviceIndex].Update();
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if (number++ < LagCheckIterations) continue;
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number = 0;
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// Process the rest next time.
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if (_stopwatch.Elapsed.TotalMilliseconds >= LagCheckMaxMilliseconds)
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return;
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}
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_deviceIndex = 0;
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}
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private AirtightComponent? GetObstructingComponent(MapIndices indices)
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{
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if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return default;
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@@ -0,0 +1,50 @@
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using Content.Server.Atmos;
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using Content.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Log;
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namespace Content.Server.GameObjects.Components.Atmos.Piping
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{
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/// <summary>
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/// Adds itself to a <see cref="IGridAtmosphereComponent"/> to be updated by.
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/// TODO: Make compatible with unanchoring/anchoring. Currently assumes that the Owner does not move.
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/// </summary>
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public abstract class PipeNetDeviceComponent : Component
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{
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public abstract void Update();
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protected IGridAtmosphereComponent JoinedGridAtmos { get; private set; }
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public override void Initialize()
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{
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base.Initialize();
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JoinGridAtmos();
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}
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public override void OnRemove()
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{
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base.OnRemove();
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LeaveGridAtmos();
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}
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private void JoinGridAtmos()
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{
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var gridAtmos = EntitySystem.Get<AtmosphereSystem>()
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.GetGridAtmosphere(Owner.Transform.GridID);
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if (gridAtmos == null)
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{
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Logger.Error($"{nameof(PipeNetDeviceComponent)} on entity {Owner.Uid} could not find an {nameof(IGridAtmosphereComponent)}.");
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return;
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}
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JoinedGridAtmos = gridAtmos;
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JoinedGridAtmos.AddPipeNetDevice(this);
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}
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private void LeaveGridAtmos()
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{
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JoinedGridAtmos?.RemovePipeNetDevice(this);
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JoinedGridAtmos = null;
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}
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}
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}
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@@ -0,0 +1,68 @@
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using Content.Server.Atmos;
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using Content.Server.GameObjects.Components.NodeContainer;
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using Content.Server.GameObjects.Components.NodeContainer.Nodes;
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using Robust.Shared.Log;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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using System.Linq;
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namespace Content.Server.GameObjects.Components.Atmos.Piping
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{
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/// <summary>
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/// Transfer gas from one <see cref="PipeNode"/> to another.
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/// </summary>
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public abstract class BasePumpComponent : PipeNetDeviceComponent
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{
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/// <summary>
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/// Needs to be same <see cref="PipeDirection"/> as that of a <see cref="Pipe"/> on this entity.
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/// </summary>
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[ViewVariables]
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private PipeDirection _inletDirection;
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/// <summary>
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/// Needs to be same <see cref="PipeDirection"/> as that of a <see cref="Pipe"/> on this entity.
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/// </summary>
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[ViewVariables]
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private PipeDirection _outletDirection;
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[ViewVariables]
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private PipeNode _inletPipe;
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[ViewVariables]
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private PipeNode _outletPipe;
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _inletDirection, "inletDirection", PipeDirection.None);
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serializer.DataField(ref _outletDirection, "outletDirection", PipeDirection.None);
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}
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public override void Initialize()
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{
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base.Initialize();
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if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
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{
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JoinedGridAtmos?.RemovePipeNetDevice(this);
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Logger.Error($"{typeof(BasePumpComponent)} on entity {Owner.Uid} did not have a {nameof(NodeContainerComponent)}.");
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return;
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}
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var pipeNodes = container.Nodes.OfType<PipeNode>();
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_inletPipe = pipeNodes.Where(pipe => pipe.PipeDirection == _inletDirection).FirstOrDefault();
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_outletPipe = pipeNodes.Where(pipe => pipe.PipeDirection == _outletDirection).FirstOrDefault();
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if (_inletPipe == null | _outletPipe == null)
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{
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JoinedGridAtmos?.RemovePipeNetDevice(this);
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Logger.Error($"{typeof(BasePumpComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
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return;
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}
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}
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public override void Update()
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{
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PumpGas(_inletPipe.Air, _outletPipe.Air);
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}
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protected abstract void PumpGas(GasMixture inletGas, GasMixture outletGas);
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}
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}
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@@ -0,0 +1,21 @@
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using Content.Server.Atmos;
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using Robust.Shared.GameObjects;
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namespace Content.Server.GameObjects.Components.Atmos.Piping
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{
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/// <summary>
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/// Placeholder example of pump functionality.
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/// </summary>
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[RegisterComponent]
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[ComponentReference(typeof(BasePumpComponent))]
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public class DebugPumpComponent : BasePumpComponent
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{
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public override string Name => "DebugPump";
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protected override void PumpGas(GasMixture inletGas, GasMixture outletGas)
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{
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outletGas.Merge(inletGas);
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inletGas.Clear();
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}
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}
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}
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@@ -0,0 +1,52 @@
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using Content.Server.Atmos;
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using Content.Server.GameObjects.Components.NodeContainer;
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using Content.Server.GameObjects.Components.NodeContainer.Nodes;
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using Content.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Log;
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using Robust.Shared.ViewVariables;
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using System.Linq;
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namespace Content.Server.GameObjects.Components.Atmos.Piping
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{
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/// <summary>
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/// Transfers gas from the tile it is on to a <see cref="PipeNode"/>.
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/// </summary>
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public abstract class BaseSiphonComponent : PipeNetDeviceComponent
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{
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[ViewVariables]
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private PipeNode _scrubberOutlet;
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private AtmosphereSystem _atmosSystem;
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public override void Initialize()
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{
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base.Initialize();
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_atmosSystem = EntitySystem.Get<AtmosphereSystem>();
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if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
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{
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JoinedGridAtmos?.RemovePipeNetDevice(this);
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Logger.Error($"{typeof(BaseSiphonComponent)} on entity {Owner.Uid} did not have a {nameof(NodeContainerComponent)}.");
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return;
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}
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_scrubberOutlet = container.Nodes.OfType<PipeNode>().FirstOrDefault();
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if (_scrubberOutlet == null)
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{
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JoinedGridAtmos?.RemovePipeNetDevice(this);
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Logger.Error($"{typeof(BaseSiphonComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
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return;
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}
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}
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public override void Update()
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{
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var tileAtmos = AtmosHelpers.GetTileAtmosphere(Owner.Transform.GridPosition);
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if (tileAtmos == null)
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return;
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ScrubGas(tileAtmos.Air, _scrubberOutlet.Air);
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_atmosSystem.GetGridAtmosphere(Owner.Transform.GridID).Invalidate(tileAtmos.GridIndices);
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}
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protected abstract void ScrubGas(GasMixture inletGas, GasMixture outletGas);
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}
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}
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@@ -0,0 +1,21 @@
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using Content.Server.Atmos;
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using Robust.Shared.GameObjects;
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namespace Content.Server.GameObjects.Components.Atmos.Piping
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{
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/// <summary>
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/// Placeholder example of scrubber functionality.
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/// </summary>
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[RegisterComponent]
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[ComponentReference(typeof(BaseSiphonComponent))]
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public class DebugSiphonComponent : BaseSiphonComponent
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{
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public override string Name => "DebugSiphon";
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protected override void ScrubGas(GasMixture inletGas, GasMixture outletGas)
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{
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outletGas.Merge(inletGas);
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inletGas.Clear();
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}
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}
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}
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@@ -0,0 +1,54 @@
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using Content.Server.Atmos;
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using Content.Server.GameObjects.Components.NodeContainer;
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using Content.Server.GameObjects.Components.NodeContainer.Nodes;
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using Content.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Log;
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using Robust.Shared.ViewVariables;
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using System.Linq;
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namespace Content.Server.GameObjects.Components.Atmos.Piping
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{
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/// <summary>
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/// Transfers gas from a <see cref="PipeNode"/> to the tile it is on.
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/// </summary>
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public abstract class BaseVentComponent : PipeNetDeviceComponent
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{
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[ViewVariables]
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private PipeNode _ventInlet;
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private AtmosphereSystem _atmosSystem;
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public override void Initialize()
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{
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base.Initialize();
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_atmosSystem = EntitySystem.Get<AtmosphereSystem>();
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if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
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{
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JoinedGridAtmos?.RemovePipeNetDevice(this);
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Logger.Error($"{typeof(BaseVentComponent)} on entity {Owner.Uid} did not have a {nameof(NodeContainerComponent)}.");
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return;
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}
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_ventInlet = container.Nodes.OfType<PipeNode>().FirstOrDefault();
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if (_ventInlet == null)
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{
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JoinedGridAtmos?.RemovePipeNetDevice(this);
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Logger.Error($"{typeof(BaseVentComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
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return;
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}
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}
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public override void Update()
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{
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var tileAtmos = AtmosHelpers.GetTileAtmosphere(Owner.Transform.GridPosition);
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if (tileAtmos == null)
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return;
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VentGas(_ventInlet.Air, tileAtmos.Air);
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_atmosSystem.GetGridAtmosphere(Owner.Transform.GridID).Invalidate(tileAtmos.GridIndices);
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}
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protected abstract void VentGas(GasMixture inletGas, GasMixture outletGas);
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}
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}
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@@ -0,0 +1,21 @@
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using Content.Server.Atmos;
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using Robust.Shared.GameObjects;
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namespace Content.Server.GameObjects.Components.Atmos.Piping
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{
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/// <summary>
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/// Placeholder example of vent functionality.
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/// </summary>
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[RegisterComponent]
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[ComponentReference(typeof(BaseVentComponent))]
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public class DebugVentComponent : BaseVentComponent
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{
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public override string Name => "DebugVent";
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protected override void VentGas(GasMixture inletGas, GasMixture outletGas)
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{
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outletGas.Merge(inletGas);
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inletGas.Clear();
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}
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}
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}
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Reference in New Issue
Block a user