Blindy changes a bunch of event spawnrates in hopes that it does something. (#19803)

* blindly changes some event rates in hopes it does something cool

* emergent game play
This commit is contained in:
Flareguy
2023-09-03 22:38:22 -05:00
committed by GitHub
parent 445ed9e9d5
commit 7b69395061

View File

@@ -26,7 +26,7 @@
noSpawn: true
components:
- type: StationEvent
weight: 0
weight: 1
reoccurrenceDelay: 5
earliestStart: 1
duration: 1
@@ -61,7 +61,7 @@
noSpawn: true
components:
- type: StationEvent
weight: 1
weight: 5
duration: 1
earliestStart: 45
minimumPlayers: 20
@@ -74,7 +74,7 @@
noSpawn: true
components:
- type: StationEvent
weight: 5
weight: 7.5
duration: 1
earliestStart: 45
minimumPlayers: 20
@@ -127,8 +127,8 @@
components:
- type: StationEvent
earliestStart: 30
weight: 5
minimumPlayers: 20
weight: 7.5
minimumPlayers: 10 #Enough to hopefully have at least one engineering guy
startAnnouncement: station-event-meteor-swarm-start-announcement
endAnnouncement: station-event-meteor-swarm-end-announcement
startAudio:
@@ -176,7 +176,7 @@
path: /Audio/Announcements/power_off.ogg
params:
volume: -4
startDelay: 12
startDelay: 24
duration: 60
maxDuration: 120
- type: PowerGridCheckRule
@@ -300,7 +300,7 @@
- type: StationEvent
earliestStart: 20
minimumPlayers: 15
weight: 2
weight: 1
duration: 60
- type: VentCrittersRule
entries:
@@ -314,7 +314,7 @@
components:
- type: StationEvent
earliestStart: 50
weight: 2.5
weight: 5
duration: 1
- type: ZombieRule
minStartDelay: 0 #let them know immediately
@@ -361,7 +361,7 @@
startAnnouncement: station-event-immovable-rod-start-announcement
startAudio:
path: /Audio/Announcements/attention.ogg
weight: 1
weight: 5
duration: 1
earliestStart: 45
minimumPlayers: 20