IPlayerManager refactor (#21215)

This commit is contained in:
Leon Friedrich
2023-10-24 20:19:08 +11:00
committed by GitHub
parent c500a63ada
commit 7ba0ea2926
248 changed files with 966 additions and 1048 deletions

View File

@@ -1,9 +1,9 @@
using System.Numerics;
using Content.Shared.Fluids;
using Content.Shared.Fluids.Components;
using Robust.Server.Player;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Player;
using Robust.Shared.Timing;
namespace Content.Server.Fluids.EntitySystems;
@@ -14,10 +14,10 @@ public sealed class PuddleDebugDebugOverlaySystem : SharedPuddleDebugOverlaySyst
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly PuddleSystem _puddle = default!;
private readonly HashSet<IPlayerSession> _playerObservers = new();
private readonly HashSet<ICommonSession> _playerObservers = new();
private List<Entity<MapGridComponent>> _grids = new();
public bool ToggleObserver(IPlayerSession observer)
public bool ToggleObserver(ICommonSession observer)
{
NextTick ??= _timing.CurTime + Cooldown;
@@ -31,7 +31,7 @@ public sealed class PuddleDebugDebugOverlaySystem : SharedPuddleDebugOverlaySyst
return true;
}
private void RemoveObserver(IPlayerSession observer)
private void RemoveObserver(ICommonSession observer)
{
if (!_playerObservers.Remove(observer))
{