Deprecate a bunch of IActionBlocker (#4852)
* Deprecate IActionBlocker ChangeDirectionAttempt * Woops * Throw and interact * Deperacte speech * ActionBlocker in fucking shambles * CanEmote go byebye * CanAttack is GONE * IActionBlocker finally ded * DRY
This commit is contained in:
@@ -15,7 +15,7 @@ using Robust.Shared.Player;
|
||||
namespace Content.Server.Cuffs
|
||||
{
|
||||
[UsedImplicitly]
|
||||
internal sealed class CuffableSystem : SharedCuffableSystem
|
||||
public sealed class CuffableSystem : SharedCuffableSystem
|
||||
{
|
||||
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
|
||||
[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
|
||||
|
||||
@@ -36,7 +36,7 @@ namespace Content.Server.Storage.Components
|
||||
[RegisterComponent]
|
||||
[ComponentReference(typeof(IActivate))]
|
||||
[ComponentReference(typeof(IStorageComponent))]
|
||||
public class EntityStorageComponent : Component, IActivate, IStorageComponent, IInteractUsing, IDestroyAct, IActionBlocker, IExAct
|
||||
public class EntityStorageComponent : Component, IActivate, IStorageComponent, IInteractUsing, IDestroyAct, IExAct
|
||||
{
|
||||
public override string Name => "EntityStorage";
|
||||
|
||||
|
||||
Reference in New Issue
Block a user