Deprecate a bunch of IActionBlocker (#4852)
* Deprecate IActionBlocker ChangeDirectionAttempt * Woops * Throw and interact * Deperacte speech * ActionBlocker in fucking shambles * CanEmote go byebye * CanAttack is GONE * IActionBlocker finally ded * DRY
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@@ -15,7 +15,7 @@ using Robust.Shared.Player;
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namespace Content.Server.Cuffs
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{
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[UsedImplicitly]
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internal sealed class CuffableSystem : SharedCuffableSystem
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public sealed class CuffableSystem : SharedCuffableSystem
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{
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
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