SolutionContainer refactors (#2954)
* removes unused method * Code uncluttering (Also removed the netcode, color code, and visuals, need to rewrite) * SolutionContainerVisualState * Removes caching of SolutionContainer Color * ChemicalsAdded() and ChemicalsRemoved() for updating appearance and handling reaction checks * SolutionContainerComponentState * Netcode * ChemMasterComponent no longer creates a SolutionContainerComponent with new(), uses a Solution instead * Enable nullable in SolutionContainer implementations * Some review fixes * uses IReadOnlyLists in ChemMaster * Comments * review fixes 3 * ReagentUnit documentation * Review fixes * spelling fix * spelling 2 * typo Co-authored-by: py01 <pyronetics01@gmail.com>
This commit is contained in:
@@ -8,6 +8,7 @@ using System.Collections.Generic;
|
||||
|
||||
namespace Content.Shared.GameObjects.EntitySystems
|
||||
{
|
||||
//TODO: Reimplement sounds for reactions
|
||||
public class ChemicalReactionSystem : EntitySystem
|
||||
{
|
||||
private IEnumerable<ReactionPrototype> _reactions;
|
||||
|
||||
Reference in New Issue
Block a user