[Feat] Респект и уважуха (#476)
* db * wd comment * manager & commands * system & round end results * raise ban event * client manager & cached values * role pick tweak * tweak last commit * more fixes * weights fix * Fix for short rounds * tweak in cached dictionary * reva pick system * fix last commit * cult role pick * nukeops role picking * fix cache in async & show command * ooc msg show value * move pick method to manager & traitor pick fix
This commit is contained in:
@@ -15,18 +15,15 @@ using Content.Shared.Mind;
|
||||
using Content.Shared.Mobs.Systems;
|
||||
using Content.Shared.Objectives.Components;
|
||||
using Content.Shared.PDA;
|
||||
using Content.Shared.Preferences;
|
||||
using Content.Shared.Roles;
|
||||
using Content.Shared.Roles.Jobs;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Timing;
|
||||
using Content.Server.Objectives;
|
||||
using Content.Server.White.Reputation;
|
||||
using Content.Shared.White.Mood;
|
||||
|
||||
namespace Content.Server.GameTicking.Rules;
|
||||
@@ -49,6 +46,8 @@ public sealed class TraitorRuleSystem : GameRuleSystem<TraitorRuleComponent>
|
||||
[Dependency] private readonly ObjectivesSystem _objectives = default!;
|
||||
[Dependency] private readonly RoleSystem _roles = default!; // WD
|
||||
|
||||
private ISawmill _sawmill = default!;
|
||||
|
||||
private int PlayersPerTraitor => _cfg.GetCVar(CCVars.TraitorPlayersPerTraitor);
|
||||
private int MaxTraitors => _cfg.GetCVar(CCVars.TraitorMaxTraitors);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user