Landing velocity threshold (#4606)

* landing threshold

* on bodystatus change

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
mirrorcult
2021-09-15 03:58:45 -07:00
committed by GitHub
parent 03260c2de7
commit 7cee263955
3 changed files with 16 additions and 32 deletions

View File

@@ -11,6 +11,12 @@ namespace Content.Shared.CCVar
* Ambience
*/
/// <summary>
/// Whether the basic 'hum' ambience will be enabled.
/// </summary>
public static readonly CVarDef<bool> AmbienceBasicEnabled =
CVarDef.Create("ambience.basic_enabled", true, CVar.ARCHIVE | CVar.CLIENTONLY);
/// <summary>
/// How long we'll wait until re-sampling nearby objects for ambience.
/// </summary>
@@ -225,13 +231,6 @@ namespace Content.Shared.CCVar
public static readonly CVarDef<bool> MobPushing =
CVarDef.Create("physics.mob_pushing", true, CVar.REPLICATED);
/*
* Ambience
*/
public static readonly CVarDef<bool> AmbienceBasicEnabled =
CVarDef.Create("ambience.basicenabled", true, CVar.ARCHIVE | CVar.CLIENTONLY);
/*
* Lobby music
*/