Remove server/client clothing components. (#11981)

This commit is contained in:
Leon Friedrich
2022-10-23 11:30:37 +13:00
committed by GitHub
parent 4a3df4f85a
commit 7d276d1101
29 changed files with 110 additions and 131 deletions

View File

@@ -1,27 +1,27 @@
using System.Threading;
using Content.Shared.Disease;
using Content.Shared.Disease.Components;
using Content.Server.Disease.Components;
using Content.Server.Clothing.Components;
using Content.Server.Body.Systems;
using Content.Server.Chat.Systems;
using Content.Shared.MobState.Components;
using Content.Shared.Examine;
using Content.Shared.Inventory;
using Content.Shared.Interaction;
using Content.Server.Popups;
using Content.Server.Disease.Components;
using Content.Server.DoAfter;
using Content.Server.MobState;
using Content.Server.Nutrition.EntitySystems;
using Content.Server.Popups;
using Content.Shared.Clothing.Components;
using Content.Shared.Disease;
using Content.Shared.Disease.Components;
using Content.Shared.Examine;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Inventory;
using Content.Shared.Inventory.Events;
using Content.Shared.Item;
using Content.Shared.MobState.Components;
using Content.Shared.Rejuvenate;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Serialization.Manager;
using Content.Shared.Inventory.Events;
using Content.Server.Nutrition.EntitySystems;
using Robust.Shared.Utility;
using Content.Shared.IdentityManagement;
using Content.Shared.Item;
using Content.Server.MobState;
using Content.Shared.Rejuvenate;
using System.Threading;
namespace Content.Server.Disease
{