Remove server/client clothing components. (#11981)
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@@ -1,17 +1,16 @@
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using System.Threading;
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using Content.Shared.Verbs;
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using Content.Shared.Inventory.Events;
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using Content.Shared.MobState.Components;
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using Content.Shared.FixedPoint;
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using Content.Shared.Damage;
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using Content.Shared.Actions;
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using Content.Server.Clothing.Components;
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using Content.Server.Medical.Components;
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using Content.Server.Popups;
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using Content.Server.Body.Components;
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using Content.Server.DoAfter;
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using Content.Server.Medical.Components;
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using Content.Server.Popups;
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using Content.Shared.Actions;
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using Content.Shared.Clothing.Components;
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using Content.Shared.Damage;
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using Content.Shared.FixedPoint;
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using Content.Shared.Inventory.Events;
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using Content.Shared.MobState.Components;
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using Content.Shared.Verbs;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using System.Threading;
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namespace Content.Server.Medical
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{
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