From 7d61970b9e48e34b89921edb5eb7788733fd6937 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=BAlio=20C=C3=A9sar=20Ueti?= <52474532+Mirino97@users.noreply.github.com> Date: Mon, 24 Jan 2022 16:32:41 -0300 Subject: [PATCH] Fixes #6294 - Stay alive objective shows an error sprite (#6297) --- Content.Server/Objectives/Conditions/StayAliveCondition.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Objectives/Conditions/StayAliveCondition.cs b/Content.Server/Objectives/Conditions/StayAliveCondition.cs index 69f0ec9fed..63c813d6b3 100644 --- a/Content.Server/Objectives/Conditions/StayAliveCondition.cs +++ b/Content.Server/Objectives/Conditions/StayAliveCondition.cs @@ -21,7 +21,7 @@ namespace Content.Server.Objectives.Conditions public string Description => Loc.GetString("objective-condition-stay-alive-description"); - public SpriteSpecifier Icon => new SpriteSpecifier.Rsi(new ResourcePath("Objects/Misc/bureaucracy.rsi"), "folder_white"); + public SpriteSpecifier Icon => new SpriteSpecifier.Rsi(new ResourcePath("Objects/Misc/bureaucracy.rsi"), "folder-white"); public float Progress => (_mind?.CharacterDeadIC ?? false) ? 0f : 1f;