More borg tweaks (#19143)
* borg tweaks but i'm gonna go code fun stuff first * werkin' on it * a ton of tweaks * fuck everyone and then myself
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@@ -1,4 +1,5 @@
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using Content.Server.Ghost.Roles.Components;
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using Content.Server.Mind;
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using Content.Server.Mind.Components;
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using Content.Server.PAI;
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using Content.Shared.Examine;
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@@ -16,6 +17,7 @@ public sealed class ToggleableGhostRoleSystem : EntitySystem
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{
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly MindSystem _mind = default!;
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//todo this really shouldn't be in here but this system was converted from PAIs
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[Dependency] private readonly PAISystem _pai = default!;
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@@ -79,7 +81,7 @@ public sealed class ToggleableGhostRoleSystem : EntitySystem
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private void OnMindAdded(EntityUid uid, ToggleableGhostRoleComponent pai, MindAddedMessage args)
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{
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// Mind was added, shutdown the ghost role stuff so it won't get in the way
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RemComp<GhostTakeoverAvailableComponent>(uid);
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RemCompDeferred<GhostTakeoverAvailableComponent>(uid);
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UpdateAppearance(uid, ToggleableGhostRoleStatus.On);
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}
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@@ -105,12 +107,12 @@ public sealed class ToggleableGhostRoleSystem : EntitySystem
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Text = Loc.GetString(component.WipeVerbText),
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Act = () =>
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{
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if (component.Deleted || !HasComp<MindContainerComponent>(uid))
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if (!TryComp<MindContainerComponent>(uid, out var mindComp) || mindComp.Mind == null)
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return;
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// Wiping device :(
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// The shutdown of the Mind should cause automatic reset of the pAI during OnMindRemoved
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// EDIT: But it doesn't!!!! Wtf? Do stuff manually
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RemComp<MindContainerComponent>(uid);
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_mind.TransferTo(mindComp.Mind, null);
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_popup.PopupEntity(Loc.GetString(component.WipeVerbPopup), uid, args.User, PopupType.Large);
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UpdateAppearance(uid, ToggleableGhostRoleStatus.Off);
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_pai.PAITurningOff(uid);
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@@ -127,8 +129,8 @@ public sealed class ToggleableGhostRoleSystem : EntitySystem
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{
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if (component.Deleted || !HasComp<GhostTakeoverAvailableComponent>(uid))
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return;
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RemComp<GhostTakeoverAvailableComponent>(uid);
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RemComp<GhostRoleComponent>(uid);
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RemCompDeferred<GhostTakeoverAvailableComponent>(uid);
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RemCompDeferred<GhostRoleComponent>(uid);
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_popup.PopupEntity(Loc.GetString(component.StopSearchVerbPopup), uid, args.User);
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UpdateAppearance(uid, ToggleableGhostRoleStatus.Off);
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_pai.PAITurningOff(uid);
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