More borg tweaks (#19143)
* borg tweaks but i'm gonna go code fun stuff first * werkin' on it * a ton of tweaks * fuck everyone and then myself
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@@ -8,9 +8,9 @@ using Content.Shared.PDA;
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using Content.Shared.StationRecords;
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using System.Collections.ObjectModel;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Robust.Shared.Collections;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Access.Systems;
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@@ -69,6 +69,8 @@ public sealed class AccessReaderSystem : EntitySystem
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/// required entity.
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/// </summary>
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/// <param name="target">The entity to search for a container</param>
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/// <param name="accessReader"></param>
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/// <param name="result"></param>
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private bool FindAccessReadersInContainer(EntityUid target, AccessReaderComponent accessReader, out List<AccessReaderComponent> result)
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{
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result = new();
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@@ -171,6 +173,11 @@ public sealed class AccessReaderSystem : EntitySystem
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{
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FindAccessItemsInventory(uid, out var items);
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foreach (var item in new ValueList<EntityUid>(items))
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{
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items.UnionWith(FindPotentialAccessItems(item));
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}
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var ev = new GetAdditionalAccessEvent
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{
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Entities = items
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@@ -204,6 +211,7 @@ public sealed class AccessReaderSystem : EntitySystem
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/// Finds the access tags on the given entity
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/// </summary>
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/// <param name="uid">The entity that is being searched.</param>
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/// <param name="recordKeys"></param>
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/// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param>
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public bool FindStationRecordKeys(EntityUid uid, out ICollection<StationRecordKey> recordKeys, HashSet<EntityUid>? items = null)
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{
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@@ -277,17 +285,6 @@ public sealed class AccessReaderSystem : EntitySystem
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private bool FindAccessTagsItem(EntityUid uid, out HashSet<string> tags)
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{
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tags = new();
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if (TryComp(uid, out AccessComponent? access))
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{
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tags.UnionWith(access.Tags);
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}
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if (TryComp(uid, out PdaComponent? pda) &&
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pda.ContainedId is { Valid: true } id)
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{
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tags.UnionWith(EntityManager.GetComponent<AccessComponent>(id).Tags);
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}
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var ev = new GetAccessTagsEvent(tags, _prototype);
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RaiseLocalEvent(uid, ref ev);
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@@ -15,28 +15,7 @@ namespace Content.Shared.Access.Systems
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base.Initialize();
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SubscribeLocalEvent<AccessComponent, MapInitEvent>(OnAccessInit);
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SubscribeLocalEvent<AccessComponent, ComponentGetState>(OnAccessGetState);
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SubscribeLocalEvent<AccessComponent, ComponentHandleState>(OnAccessHandleState);
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}
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private void OnAccessHandleState(EntityUid uid, AccessComponent component, ref ComponentHandleState args)
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{
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if (args.Current is not AccessComponentState state) return;
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// Don't do = because prediction and refs
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component.Tags.Clear();
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component.Groups.Clear();
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component.Tags.UnionWith(state.Tags);
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component.Groups.UnionWith(state.Groups);
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}
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private void OnAccessGetState(EntityUid uid, AccessComponent component, ref ComponentGetState args)
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{
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args.State = new AccessComponentState()
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{
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Tags = component.Tags,
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Groups = component.Groups,
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};
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SubscribeLocalEvent<AccessComponent, GetAccessTagsEvent>(OnGetAccessTags);
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}
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private void OnAccessInit(EntityUid uid, AccessComponent component, MapInitEvent args)
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@@ -52,6 +31,22 @@ namespace Content.Shared.Access.Systems
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}
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}
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private void OnGetAccessTags(EntityUid uid, AccessComponent component, ref GetAccessTagsEvent args)
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{
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if (!component.Enabled)
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return;
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args.Tags.UnionWith(component.Tags);
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}
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public void SetAccessEnabled(EntityUid uid, bool val, AccessComponent? component = null)
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{
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if (!Resolve(uid, ref component, false))
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return;
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component.Enabled = val;
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Dirty(uid, component);
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}
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/// <summary>
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/// Replaces the set of access tags we have with the provided set.
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/// </summary>
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@@ -122,12 +117,5 @@ namespace Content.Shared.Access.Systems
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TryAddGroups(uid, prototype.ExtendedAccessGroups, access);
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}
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}
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[Serializable, NetSerializable]
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private sealed class AccessComponentState : ComponentState
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{
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public HashSet<string> Tags = new();
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public HashSet<string> Groups = new();
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}
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}
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}
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