diff --git a/Content.Server/GameObjects/Components/Construction/ConstructionComponent.cs b/Content.Server/GameObjects/Components/Construction/ConstructionComponent.cs index 18d8072b38..c6e8d3f656 100644 --- a/Content.Server/GameObjects/Components/Construction/ConstructionComponent.cs +++ b/Content.Server/GameObjects/Components/Construction/ConstructionComponent.cs @@ -93,6 +93,10 @@ namespace Content.Server.GameObjects.Components.Construction bool TryProcessStep(ConstructionStep step, IEntity slapped) { + if (step == null) + { + return false; + } var sound = IoCManager.Resolve().GetEntitySystem(); switch (step)