Melee damage increase
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@@ -40,7 +40,7 @@
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wideAnimationRotation: 180
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damage:
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types:
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Blunt: 10
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Blunt: 12
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soundHit:
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path: /Audio/Weapons/smash.ogg
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- type: Tool
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@@ -27,7 +27,7 @@
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- type: MeleeWeapon
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damage:
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types:
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Blunt: 12
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Blunt: 15
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soundHit:
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path: "/Audio/Weapons/smash.ogg"
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- type: Tag
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@@ -39,7 +39,7 @@
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attackRate: 0.75
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damage:
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types:
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Slash: 16
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Slash: 33
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soundHit:
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path: /Audio/Weapons/bladeslice.ogg
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- type: Item
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@@ -69,14 +69,14 @@
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damage:
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types:
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Blunt: 10
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Slash: 10
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Slash: 20
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Structural: 5
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- type: Wieldable
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- type: IncreaseDamageOnWield
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damage:
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types:
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Blunt: 5
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Slash: 5
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Blunt: 4
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Slash: 12
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Structural: 10
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- type: Item
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size: Ginormous
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@@ -19,14 +19,15 @@
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types:
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# axes are kinda like sharp hammers, you know?
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Blunt: 5
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Slash: 10
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Slash: 13
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Structural: 10
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- type: Wieldable
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- type: IncreaseDamageOnWield
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damage:
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types:
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Slash: 10
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Structural: 40
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Blunt: 2.5
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Slash: 10.5
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Structural: 60
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- type: Item
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size: Ginormous
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- type: Clothing
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@@ -14,7 +14,7 @@
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wideAnimationRotation: -135
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damage:
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types:
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Slash: 10
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Slash: 12
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soundHit:
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path: /Audio/Weapons/bladeslice.ogg
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- type: Sprite
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@@ -46,7 +46,7 @@
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wideAnimationRotation: -135
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damage:
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types:
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Slash: 15
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Slash: 20
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soundHit:
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path: /Audio/Weapons/bladeslice.ogg
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- type: Item
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@@ -102,7 +102,7 @@
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wideAnimationRotation: -135
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damage:
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types:
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Slash: 15
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Slash: 20
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soundHit:
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path: /Audio/Weapons/bladeslice.ogg
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- type: Item
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@@ -125,7 +125,7 @@
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attackRate: 0.75
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damage:
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types:
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Slash: 20
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Slash: 33
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soundHit:
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path: /Audio/Weapons/bladeslice.ogg
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- type: Item
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