- added search box for vending machine ui. WARNING! needs refactoring. or not
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@@ -1,4 +1,7 @@
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<DefaultWindow xmlns="https://spacestation14.io">
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<DefaultWindow xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
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xmlns:style="clr-namespace:Content.Client.Stylesheets">
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<BoxContainer Orientation="Vertical">
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<BoxContainer Orientation="Horizontal">
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<Label Name="CreditsLabel" HorizontalExpand="True"/>
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@@ -7,6 +10,9 @@
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Text="{Loc 'store-ui-default-withdraw-text'}"
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HorizontalAlignment="Right"/>
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</BoxContainer>
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<BoxContainer Orientation="Horizontal">
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<LineEdit Name="SearchBar" PlaceHolder="{Loc 'vending-machine-component-search-filter'}" HorizontalExpand="True" Margin ="4 4" Access="Public"/>
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</BoxContainer>
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<PanelContainer StyleClasses="HighDivider" />
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<Label
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Name="OutOfStockLabel"
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@@ -13,17 +13,20 @@ namespace Content.Client._White.Economy.Ui;
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public sealed partial class VendingMenu : DefaultWindow
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public event Action<int>? OnItemSelected;
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public Action<VendingMachineWithdrawMessage>? OnWithdraw;
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public string filter = "";
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public VendingMenu()
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{
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MinSize = SetSize = new Vector2(250, 150);
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RobustXamlLoader.Load(this);
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IoCManager.InjectDependencies(this);
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// SearchBar.OnTextChanged += UpdateFilter;
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}
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/// <summary>
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/// Populates the list of available items on the vending machine interface
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/// and sets icons based on their prototypes
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@@ -55,7 +58,7 @@ public sealed partial class VendingMenu : DefaultWindow
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for (var i = 0; i < inventory.Count; i++)
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{
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var entry = inventory[i];
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var itemName = entry.ID;
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Texture? icon = null;
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if (_prototypeManager.TryIndex<EntityPrototype>(entry.ID, out var prototype))
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@@ -73,6 +76,8 @@ public sealed partial class VendingMenu : DefaultWindow
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var j = i;
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vendingItem.VendingItemBuyButton.OnPressed += _ => { OnItemSelected?.Invoke(j); };
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if(filter == "" || (prototype?.Name?.Contains(filter) == true)) //WD
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VendingContents.AddChild(vendingItem);
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}
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@@ -84,4 +89,4 @@ public sealed partial class VendingMenu : DefaultWindow
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SetSize = new Vector2(Math.Clamp((longestEntryLength + 10) * 12, 250, 700),
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Math.Clamp(VendingContents.ChildCount * 50, 150, 400));
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}
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}
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}
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