- added search box for vending machine ui. WARNING! needs refactoring. or not
This commit is contained in:
@@ -13,17 +13,20 @@ namespace Content.Client._White.Economy.Ui;
|
||||
public sealed partial class VendingMenu : DefaultWindow
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
|
||||
|
||||
public event Action<int>? OnItemSelected;
|
||||
public Action<VendingMachineWithdrawMessage>? OnWithdraw;
|
||||
|
||||
public string filter = "";
|
||||
public VendingMenu()
|
||||
{
|
||||
MinSize = SetSize = new Vector2(250, 150);
|
||||
RobustXamlLoader.Load(this);
|
||||
IoCManager.InjectDependencies(this);
|
||||
// SearchBar.OnTextChanged += UpdateFilter;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Populates the list of available items on the vending machine interface
|
||||
/// and sets icons based on their prototypes
|
||||
@@ -55,7 +58,7 @@ public sealed partial class VendingMenu : DefaultWindow
|
||||
for (var i = 0; i < inventory.Count; i++)
|
||||
{
|
||||
var entry = inventory[i];
|
||||
|
||||
|
||||
var itemName = entry.ID;
|
||||
Texture? icon = null;
|
||||
if (_prototypeManager.TryIndex<EntityPrototype>(entry.ID, out var prototype))
|
||||
@@ -73,6 +76,8 @@ public sealed partial class VendingMenu : DefaultWindow
|
||||
var j = i;
|
||||
vendingItem.VendingItemBuyButton.OnPressed += _ => { OnItemSelected?.Invoke(j); };
|
||||
|
||||
|
||||
if(filter == "" || (prototype?.Name?.Contains(filter) == true)) //WD
|
||||
VendingContents.AddChild(vendingItem);
|
||||
}
|
||||
|
||||
@@ -84,4 +89,4 @@ public sealed partial class VendingMenu : DefaultWindow
|
||||
SetSize = new Vector2(Math.Clamp((longestEntryLength + 10) * 12, 250, 700),
|
||||
Math.Clamp(VendingContents.ChildCount * 50, 150, 400));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user