Disable sprinting.
Now you always sprint.
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@@ -40,7 +40,7 @@ namespace Content.Server.GameObjects.Components.Movement
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/// Is the entity Sprinting (running)?
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/// </summary>
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[ViewVariables]
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public bool Sprinting { get; set; }
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public bool Sprinting { get; set; } = true;
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/// <summary>
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/// Calculated linear velocity direction of the entity.
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