Ghost command, some other stuff
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@@ -4,6 +4,7 @@ using Content.Server.GameTicking;
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using Content.Server.Interfaces.GameTicking;
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using Content.Shared;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Map;
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using Robust.Shared.Timing;
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namespace Content.IntegrationTests
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@@ -54,6 +55,10 @@ namespace Content.IntegrationTests
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{
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}
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public GridCoordinates GetLateJoinSpawnPoint() => GridCoordinates.InvalidGrid;
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public GridCoordinates GetJobSpawnPoint(string jobId) => GridCoordinates.InvalidGrid;
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public GridCoordinates GetObserverSpawnPoint() => GridCoordinates.InvalidGrid;
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public T AddGameRule<T>() where T : GameRule, new()
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{
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return new T();
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