Reduce vendor restocking time + some code cleanup (#16025)
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@@ -0,0 +1,92 @@
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using Content.Shared.DoAfter;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Wires;
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using Robust.Shared.Audio;
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namespace Content.Shared.VendingMachines;
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public abstract partial class SharedVendingMachineSystem
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{
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public bool TryAccessMachine(EntityUid uid,
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VendingMachineRestockComponent restock,
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VendingMachineComponent machineComponent,
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EntityUid user,
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EntityUid target)
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{
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if (!TryComp<WiresPanelComponent>(target, out var panel) || !panel.Open)
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{
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if (_net.IsServer)
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{
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Popup.PopupCursor(Loc.GetString("vending-machine-restock-needs-panel-open",
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("this", uid),
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("user", user),
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("target", target)),
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user);
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}
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return false;
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}
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return true;
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}
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public bool TryMatchPackageToMachine(EntityUid uid,
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VendingMachineRestockComponent component,
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VendingMachineComponent machineComponent,
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EntityUid user,
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EntityUid target)
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{
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if (!component.CanRestock.Contains(machineComponent.PackPrototypeId))
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{
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if (_net.IsServer)
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{
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Popup.PopupCursor(Loc.GetString("vending-machine-restock-invalid-inventory", ("this", uid), ("user", user),
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("target", target)), user);
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}
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return false;
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}
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return true;
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}
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private void OnAfterInteract(EntityUid uid, VendingMachineRestockComponent component, AfterInteractEvent args)
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{
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if (args.Target is not { } target || !args.CanReach || args.Handled)
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return;
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if (!TryComp<VendingMachineComponent>(args.Target, out var machineComponent))
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return;
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if (!TryMatchPackageToMachine(uid, component, machineComponent, args.User, target))
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return;
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if (!TryAccessMachine(uid, component, machineComponent, args.User, target))
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return;
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args.Handled = true;
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var doAfterArgs = new DoAfterArgs(args.User, (float) component.RestockDelay.TotalSeconds, new RestockDoAfterEvent(), target,
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target: target, used: uid)
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{
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BreakOnTargetMove = true,
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BreakOnUserMove = true,
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BreakOnDamage = true,
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NeedHand = true
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};
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if (!_doAfter.TryStartDoAfter(doAfterArgs))
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return;
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if (_net.IsServer)
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{
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Popup.PopupEntity(Loc.GetString("vending-machine-restock-start", ("this", uid), ("user", args.User),
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("target", target)),
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args.User,
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PopupType.Medium);
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}
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Audio.PlayPredicted(component.SoundRestockStart, uid, args.User);
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}
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}
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@@ -2,18 +2,25 @@ using Content.Shared.Emag.Components;
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using Robust.Shared.Prototypes;
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using System.Linq;
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using Content.Shared.DoAfter;
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using Robust.Shared.Serialization;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Robust.Shared.Network;
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namespace Content.Shared.VendingMachines;
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public abstract class SharedVendingMachineSystem : EntitySystem
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public abstract partial class SharedVendingMachineSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly INetManager _net = default!;
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[Dependency] protected readonly IPrototypeManager PrototypeManager = default!;
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[Dependency] protected readonly SharedAudioSystem Audio = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
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[Dependency] protected readonly SharedPopupSystem Popup = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<VendingMachineComponent, ComponentInit>(OnComponentInit);
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SubscribeLocalEvent<VendingMachineRestockComponent, AfterInteractEvent>(OnAfterInteract);
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}
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protected virtual void OnComponentInit(EntityUid uid, VendingMachineComponent component, ComponentInit args)
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@@ -29,7 +36,7 @@ public abstract class SharedVendingMachineSystem : EntitySystem
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return;
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}
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if (!_prototypeManager.TryIndex(component.PackPrototypeId, out VendingMachineInventoryPrototype? packPrototype))
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if (!PrototypeManager.TryIndex(component.PackPrototypeId, out VendingMachineInventoryPrototype? packPrototype))
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return;
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AddInventoryFromPrototype(uid, packPrototype.StartingInventory, InventoryType.Regular, component);
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@@ -96,9 +103,9 @@ public abstract class SharedVendingMachineSystem : EntitySystem
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foreach (var (id, amount) in entries)
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{
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if (_prototypeManager.HasIndex<EntityPrototype>(id))
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if (PrototypeManager.HasIndex<EntityPrototype>(id))
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{
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if (inventory.TryGetValue(id, out VendingMachineInventoryEntry? entry))
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if (inventory.TryGetValue(id, out var entry))
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// Prevent a machine's stock from going over three times
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// the prototype's normal amount. This is an arbitrary
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// number and meant to be a convenience for someone
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@@ -112,8 +119,3 @@ public abstract class SharedVendingMachineSystem : EntitySystem
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}
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}
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}
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[Serializable, NetSerializable]
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public sealed class RestockDoAfterEvent : SimpleDoAfterEvent
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{
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}
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@@ -86,7 +86,13 @@ namespace Content.Shared.VendingMachines
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/// </summary>
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[DataField("soundVend")]
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// Grabbed from: https://github.com/discordia-space/CEV-Eris/blob/f702afa271136d093ddeb415423240a2ceb212f0/sound/machines/vending_drop.ogg
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public SoundSpecifier SoundVend = new SoundPathSpecifier("/Audio/Machines/machine_vend.ogg");
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public SoundSpecifier SoundVend = new SoundPathSpecifier("/Audio/Machines/machine_vend.ogg")
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{
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Params = new AudioParams
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{
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Volume = -2f
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}
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};
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/// <summary>
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/// Sound that plays when an item can't be ejected
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@@ -0,0 +1,52 @@
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using Content.Shared.DoAfter;
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using Robust.Shared.Audio;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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namespace Content.Shared.VendingMachines;
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[RegisterComponent, NetworkedComponent, Access(typeof(SharedVendingMachineSystem))]
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public sealed class VendingMachineRestockComponent : Component
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{
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/// <summary>
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/// The time (in seconds) that it takes to restock a machine.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("restockDelay")]
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public TimeSpan RestockDelay = TimeSpan.FromSeconds(5.0f);
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/// <summary>
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/// What sort of machine inventory does this restock?
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/// This is checked against the VendingMachineComponent's pack value.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("canRestock", customTypeSerializer: typeof(PrototypeIdHashSetSerializer<VendingMachineInventoryPrototype>))]
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public HashSet<string> CanRestock = new();
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/// <summary>
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/// Sound that plays when starting to restock a machine.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("soundRestockStart")]
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public SoundSpecifier SoundRestockStart = new SoundPathSpecifier("/Audio/Machines/vending_restock_start.ogg")
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{
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Params = new AudioParams
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{
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Volume = -2f,
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Variation = 0.2f
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}
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};
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/// <summary>
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/// Sound that plays when finished restocking a machine.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("soundRestockDone")]
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public SoundSpecifier SoundRestockDone = new SoundPathSpecifier("/Audio/Machines/vending_restock_done.ogg");
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}
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[Serializable, NetSerializable]
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public sealed class RestockDoAfterEvent : SimpleDoAfterEvent
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{
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}
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