Add more pretty strings to logs (#5768)
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@@ -110,7 +110,7 @@ namespace Content.Server.Atmos.EntitySystems
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if (!barotrauma.TakingDamage)
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{
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barotrauma.TakingDamage = true;
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_logSystem.Add(LogType.Barotrauma, $"{barotrauma.Owner} started taking low pressure damage");
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_logSystem.Add(LogType.Barotrauma, $"{ToPrettyString(barotrauma.Owner):entity} started taking low pressure damage");
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}
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if (status == null) break;
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@@ -139,7 +139,7 @@ namespace Content.Server.Atmos.EntitySystems
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if (!barotrauma.TakingDamage)
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{
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barotrauma.TakingDamage = true;
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_logSystem.Add(LogType.Barotrauma, $"{barotrauma.Owner} started taking high pressure damage");
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_logSystem.Add(LogType.Barotrauma, $"{ToPrettyString(barotrauma.Owner):entity} started taking high pressure damage");
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}
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if (status == null) break;
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@@ -158,7 +158,7 @@ namespace Content.Server.Atmos.EntitySystems
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if (barotrauma.TakingDamage)
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{
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barotrauma.TakingDamage = false;
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_logSystem.Add(LogType.Barotrauma, $"{barotrauma.Owner} stopped taking pressure damage");
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_logSystem.Add(LogType.Barotrauma, $"{ToPrettyString(barotrauma.Owner):entity} stopped taking pressure damage");
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}
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status?.ClearAlertCategory(AlertCategory.Pressure);
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break;
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@@ -143,7 +143,7 @@ namespace Content.Server.Atmos.EntitySystems
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if (!flammable.OnFire)
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return;
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_logSystem.Add(LogType.Flammable, $"{flammable.Owner} stopped being on fire damage");
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_logSystem.Add(LogType.Flammable, $"{ToPrettyString(flammable.Owner):entity} stopped being on fire damage");
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flammable.OnFire = false;
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flammable.FireStacks = 0;
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@@ -159,7 +159,7 @@ namespace Content.Server.Atmos.EntitySystems
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if (flammable.FireStacks > 0 && !flammable.OnFire)
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{
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_logSystem.Add(LogType.Flammable, $"{flammable.Owner} is on fire");
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_logSystem.Add(LogType.Flammable, $"{ToPrettyString(flammable.Owner):entity} is on fire");
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flammable.OnFire = true;
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}
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@@ -63,7 +63,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (environment is not null)
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_atmosphereSystem.Merge(environment, canister.Air);
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_adminLogSystem.Add(LogType.CanisterPurged, LogImpact.Medium, $"Canister {ToPrettyString(uid)} purged its contents of {canister.Air} into the environment.");
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_adminLogSystem.Add(LogType.CanisterPurged, LogImpact.Medium, $"Canister {ToPrettyString(uid):canister} purged its contents of {canister.Air:gas} into the environment.");
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canister.Air.Clear();
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}
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@@ -130,7 +130,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (container.ContainedEntities.Count == 0)
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return;
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_adminLogSystem.Add(LogType.CanisterTankEjected, LogImpact.Medium, $"Player {ToPrettyString(args.Session.AttachedEntity.GetValueOrDefault()):player} ejected tank {container.ContainedEntities[0]:tank} from {uid}");
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_adminLogSystem.Add(LogType.CanisterTankEjected, LogImpact.Medium, $"Player {ToPrettyString(args.Session.AttachedEntity.GetValueOrDefault()):player} ejected tank {ToPrettyString(container.ContainedEntities[0]):tank} from {ToPrettyString(uid):canister}");
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container.Remove(container.ContainedEntities[0]);
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}
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@@ -141,7 +141,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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var pressure = Math.Clamp(args.Pressure, canister.MinReleasePressure, canister.MaxReleasePressure);
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_adminLogSystem.Add(LogType.CanisterPressure, LogImpact.Medium, $"{ToPrettyString(args.Session.AttachedEntity.GetValueOrDefault()):player} set the release pressure on {uid} to {args.Pressure}");
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_adminLogSystem.Add(LogType.CanisterPressure, LogImpact.Medium, $"{ToPrettyString(args.Session.AttachedEntity.GetValueOrDefault()):player} set the release pressure on {ToPrettyString(uid):canister} to {args.Pressure}");
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canister.ReleasePressure = pressure;
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DirtyUI(uid, canister);
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@@ -157,7 +157,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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&& containerManager.TryGetContainer(canister.ContainerName, out var container))
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impact = container.ContainedEntities.Count != 0 ? LogImpact.Medium : LogImpact.High;
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_adminLogSystem.Add(LogType.CanisterValve, impact, $"{ToPrettyString(args.Session.AttachedEntity.GetValueOrDefault()):player} set the valve on {uid} to {args.Valve:valveState}");
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_adminLogSystem.Add(LogType.CanisterValve, impact, $"{ToPrettyString(args.Session.AttachedEntity.GetValueOrDefault()):player} set the valve on {ToPrettyString(uid):canister} to {args.Valve:valveState}");
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canister.ReleaseValve = args.Valve;
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DirtyUI(uid, canister);
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@@ -278,7 +278,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (!hands.Drop(args.Used, container))
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return;
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_adminLogSystem.Add(LogType.CanisterTankInserted, LogImpact.Medium, $"Player {ToPrettyString(args.User):player} inserted tank {container.ContainedEntities[0]} into {canister}");
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_adminLogSystem.Add(LogType.CanisterTankInserted, LogImpact.Medium, $"Player {ToPrettyString(args.User):player} inserted tank {ToPrettyString(container.ContainedEntities[0]):tank} into {ToPrettyString(canister):canister}");
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args.Handled = true;
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}
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