Add more pretty strings to logs (#5768)
This commit is contained in:
@@ -101,10 +101,10 @@ namespace Content.Server.Weapon.Melee
|
||||
{
|
||||
if (args.Used == args.User)
|
||||
_logSystem.Add(LogType.MeleeHit,
|
||||
$"{args.User} melee attacked {args.TargetEntity} using their hands and dealt {damageResult.Total} damage");
|
||||
$"{ToPrettyString(args.User):user} melee attacked {ToPrettyString(args.Target):target} using their hands and dealt {damageResult.Total:damage} damage");
|
||||
else
|
||||
_logSystem.Add(LogType.MeleeHit,
|
||||
$"{args.User} melee attacked {args.TargetEntity} using {args.Used} and dealt {damageResult.Total} damage");
|
||||
$"{ToPrettyString(args.User):user} melee attacked {ToPrettyString(args.Target):target} using {ToPrettyString(args.Used):used} and dealt {damageResult.Total:damage} damage");
|
||||
}
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(owner), comp.HitSound.GetSound(), target);
|
||||
@@ -179,10 +179,10 @@ namespace Content.Server.Weapon.Melee
|
||||
{
|
||||
if (args.Used == args.User)
|
||||
_logSystem.Add(LogType.MeleeHit,
|
||||
$"{args.User} melee attacked {entity} using their hands and dealt {damageResult.Total} damage");
|
||||
$"{ToPrettyString(args.User):user} melee attacked {ToPrettyString(entity):target} using their hands and dealt {damageResult.Total:damage} damage");
|
||||
else
|
||||
_logSystem.Add(LogType.MeleeHit,
|
||||
$"{args.User} melee attacked {entity} using {args.Used} and dealt {damageResult.Total} damage");
|
||||
$"{ToPrettyString(args.User):user} melee attacked {ToPrettyString(entity):target} using {ToPrettyString(args.Used):used} and dealt {damageResult.Total:damage} damage");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -399,7 +399,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
|
||||
var dmg = EntitySystem.Get<DamageableSystem>().TryChangeDamage(result.HitEntity, hitscan.Damage);
|
||||
if (dmg != null)
|
||||
EntitySystem.Get<AdminLogSystem>().Add(LogType.HitScanHit,
|
||||
$"{shooter} hit {result.HitEntity} using {hitscan.Owner} and dealt {dmg.Total} damage");
|
||||
$"{_entities.ToPrettyString(shooter):user} hit {_entities.ToPrettyString(result.HitEntity):target} using {_entities.ToPrettyString(hitscan.Owner):used} and dealt {dmg.Total:damage} damage");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user