Add more pretty strings to logs (#5768)

This commit is contained in:
Leon Friedrich
2021-12-14 00:22:58 +13:00
committed by GitHub
parent fa1de1a75a
commit 7f81f0b8b8
41 changed files with 98 additions and 91 deletions

View File

@@ -101,10 +101,10 @@ namespace Content.Server.Weapon.Melee
{
if (args.Used == args.User)
_logSystem.Add(LogType.MeleeHit,
$"{args.User} melee attacked {args.TargetEntity} using their hands and dealt {damageResult.Total} damage");
$"{ToPrettyString(args.User):user} melee attacked {ToPrettyString(args.Target):target} using their hands and dealt {damageResult.Total:damage} damage");
else
_logSystem.Add(LogType.MeleeHit,
$"{args.User} melee attacked {args.TargetEntity} using {args.Used} and dealt {damageResult.Total} damage");
$"{ToPrettyString(args.User):user} melee attacked {ToPrettyString(args.Target):target} using {ToPrettyString(args.Used):used} and dealt {damageResult.Total:damage} damage");
}
SoundSystem.Play(Filter.Pvs(owner), comp.HitSound.GetSound(), target);
@@ -179,10 +179,10 @@ namespace Content.Server.Weapon.Melee
{
if (args.Used == args.User)
_logSystem.Add(LogType.MeleeHit,
$"{args.User} melee attacked {entity} using their hands and dealt {damageResult.Total} damage");
$"{ToPrettyString(args.User):user} melee attacked {ToPrettyString(entity):target} using their hands and dealt {damageResult.Total:damage} damage");
else
_logSystem.Add(LogType.MeleeHit,
$"{args.User} melee attacked {entity} using {args.Used} and dealt {damageResult.Total} damage");
$"{ToPrettyString(args.User):user} melee attacked {ToPrettyString(entity):target} using {ToPrettyString(args.Used):used} and dealt {damageResult.Total:damage} damage");
}
}
}

View File

@@ -399,7 +399,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
var dmg = EntitySystem.Get<DamageableSystem>().TryChangeDamage(result.HitEntity, hitscan.Damage);
if (dmg != null)
EntitySystem.Get<AdminLogSystem>().Add(LogType.HitScanHit,
$"{shooter} hit {result.HitEntity} using {hitscan.Owner} and dealt {dmg.Total} damage");
$"{_entities.ToPrettyString(shooter):user} hit {_entities.ToPrettyString(result.HitEntity):target} using {_entities.ToPrettyString(hitscan.Owner):used} and dealt {dmg.Total:damage} damage");
}
else
{