Remove redundant read-only VV from datafields (#12626)
This commit is contained in:
@@ -14,7 +14,6 @@ public sealed class BuckleComponent : SharedBuckleComponent
|
||||
/// be able to unbuckle after recently buckling.
|
||||
/// </summary>
|
||||
[DataField("delay")]
|
||||
[ViewVariables]
|
||||
public TimeSpan UnbuckleDelay = TimeSpan.FromSeconds(0.25f);
|
||||
|
||||
/// <summary>
|
||||
@@ -33,6 +32,5 @@ public sealed class BuckleComponent : SharedBuckleComponent
|
||||
/// <see cref="StrapComponent"/>.
|
||||
/// </summary>
|
||||
[DataField("size")]
|
||||
[ViewVariables]
|
||||
public int Size = 100;
|
||||
}
|
||||
|
||||
@@ -16,13 +16,13 @@ namespace Content.Server.Buckle.Components
|
||||
/// <summary>
|
||||
/// The angle in degrees to rotate the player by when they get strapped
|
||||
/// </summary>
|
||||
[ViewVariables] [DataField("rotation")]
|
||||
[DataField("rotation")]
|
||||
private int _rotation;
|
||||
|
||||
/// <summary>
|
||||
/// The size of the strap which is compared against when buckling entities
|
||||
/// </summary>
|
||||
[ViewVariables] [DataField("size")] private int _size = 100;
|
||||
[DataField("size")] private int _size = 100;
|
||||
private int _occupiedSize;
|
||||
|
||||
private bool _enabled = true;
|
||||
@@ -49,21 +49,18 @@ namespace Content.Server.Buckle.Components
|
||||
/// <summary>
|
||||
/// The sound to be played when a mob is buckled
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
[DataField("buckleSound")]
|
||||
public SoundSpecifier BuckleSound { get; } = new SoundPathSpecifier("/Audio/Effects/buckle.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// The sound to be played when a mob is unbuckled
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
[DataField("unbuckleSound")]
|
||||
public SoundSpecifier UnbuckleSound { get; } = new SoundPathSpecifier("/Audio/Effects/unbuckle.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// ID of the alert to show when buckled
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
[DataField("buckledAlertType")]
|
||||
public AlertType BuckledAlertType { get; } = AlertType.Buckled;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user