Gun accuracy pass (#7526)
* Gun accuracy pass * Buff AR decay a little bit * Make all the full autos decay slightly faster
This commit is contained in:
@@ -19,10 +19,10 @@
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magazineTypes:
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- Box
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fireRate: 20
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minAngle: 10
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minAngle: 5
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maxAngle: 45
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angleIncrease: 10
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angleDecay: 60
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angleDecay: 20
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magNeedsOpenBolt: false
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/lmg.ogg
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@@ -66,7 +66,7 @@
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minAngle: 0
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maxAngle: 15
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angleIncrease: 15
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angleDecay: 60
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angleDecay: 20
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- type: Appearance
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visuals:
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- type: BarrelBoltVisualizer
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@@ -19,10 +19,10 @@
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magazineTypes:
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- Box
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fireRate: 8
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minAngle: 10
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minAngle: 5
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maxAngle: 45
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angleIncrease: 10
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angleDecay: 60
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angleDecay: 20
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magNeedsOpenBolt: true
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/lmg.ogg
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@@ -68,7 +68,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 15
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angleDecay: 60
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angleDecay: 20
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- type: Appearance
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visuals:
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- type: BarrelBoltVisualizer
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@@ -104,7 +104,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 15
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angleDecay: 60
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angleDecay: 20
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- type: Appearance
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visuals:
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- type: BarrelBoltVisualizer
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@@ -26,10 +26,10 @@
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allSelectors:
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- Single
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fireRate: 8
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minAngle: 10
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minAngle: 5
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maxAngle: 60
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angleIncrease: 10
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angleDecay: 60
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angleDecay: 15
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magFillPrototype: MagazinePistol
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/pistol.ogg
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@@ -76,7 +76,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 20
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angleDecay: 60
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angleDecay: 15
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- type: entity
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name: colt M1911
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@@ -105,7 +105,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 20
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angleDecay: 60
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angleDecay: 15
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- type: Appearance
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visuals:
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- type: BarrelBoltVisualizer
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@@ -132,7 +132,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 20
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angleDecay: 60
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angleDecay: 15
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- type: entity
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name: handmade pistol
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@@ -162,10 +162,10 @@
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magazineTypes:
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- Pistol
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fireRate: 8
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minAngle: 10
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minAngle: 5
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maxAngle: 60
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angleIncrease: 10
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angleDecay: 60
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angleDecay: 15
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magFillPrototype: MagazinePistol
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/pistol.ogg
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@@ -216,7 +216,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 20
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angleDecay: 60
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angleDecay: 15
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/hpistol.ogg
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soundEmpty:
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@@ -265,7 +265,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 20
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angleDecay: 60
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angleDecay: 15
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/silenced.ogg
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@@ -296,7 +296,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 20
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angleDecay: 60
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angleDecay: 15
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- type: Appearance
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visuals:
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- type: BarrelBoltVisualizer
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@@ -328,7 +328,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 20
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angleDecay: 60
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angleDecay: 15
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- type: Appearance
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visuals:
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- type: BarrelBoltVisualizer
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@@ -361,7 +361,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 20
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angleDecay: 60
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angleDecay: 15
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- type: entity
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name: basilisk
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@@ -391,7 +391,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 20
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angleDecay: 60
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angleDecay: 15
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- type: entity
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name: olivaw
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@@ -421,7 +421,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 20
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angleDecay: 60
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angleDecay: 15
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- type: Appearance
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visuals:
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- type: BarrelBoltVisualizer
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@@ -449,4 +449,4 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 20
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angleDecay: 60
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angleDecay: 15
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@@ -36,6 +36,10 @@
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fillPrototype: CartridgeMagnum
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caliber: Magnum
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capacity: 5
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minAngle: 0
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maxAngle: 60
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angleIncrease: 20
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angleDecay: 15
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autoCycle: true
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/revolver.ogg
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@@ -70,6 +74,10 @@
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fillPrototype: CartridgeMagnum
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caliber: Magnum
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capacity: 6
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minAngle: 0
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maxAngle: 60
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angleIncrease: 20
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angleDecay: 15
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soundEmpty:
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path: /Audio/Weapons/Guns/Empty/empty.ogg
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soundGunshot:
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@@ -98,6 +106,10 @@
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fillPrototype: CartridgeMagnum
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caliber: Magnum
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capacity: 7
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minAngle: 0
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maxAngle: 60
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angleIncrease: 20
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angleDecay: 15
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soundEmpty:
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path: /Audio/Weapons/Guns/Empty/empty.ogg
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soundGunshot:
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@@ -126,6 +138,10 @@
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fillPrototype: CartridgeMagnum
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caliber: Magnum
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capacity: 7
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minAngle: 0
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maxAngle: 60
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angleIncrease: 20
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angleDecay: 15
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soundEmpty:
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path: /Audio/Weapons/Guns/Empty/empty.ogg
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soundGunshot:
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@@ -155,6 +171,10 @@
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fillPrototype: CartridgePistol
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caliber: Pistol
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capacity: 5
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minAngle: 0
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maxAngle: 60
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angleIncrease: 20
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angleDecay: 15
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soundEmpty:
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path: /Audio/Weapons/Guns/Empty/empty.ogg
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soundGunshot:
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@@ -21,7 +21,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 20
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angleDecay: 90
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angleDecay: 20
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/batrifle.ogg
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soundEmpty:
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@@ -66,7 +66,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 20
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angleDecay: 90
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angleDecay: 20
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/rifle2.ogg
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soundRack:
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@@ -112,7 +112,7 @@
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minAngle: 0
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maxAngle: 60
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angleIncrease: 15
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angleDecay: 60
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angleDecay: 20
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/rifle2.ogg
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soundRack:
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@@ -159,7 +159,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 15
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angleDecay: 60
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angleDecay: 20
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/batrifle.ogg
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soundRack:
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@@ -204,7 +204,7 @@
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minAngle: 10
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maxAngle: 60
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angleIncrease: 10
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angleDecay: 60
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angleDecay: 20
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/m41.ogg
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soundRack:
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@@ -249,7 +249,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 15
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angleDecay: 60
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angleDecay: 20
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/ltrifle.ogg
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soundRack:
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@@ -296,7 +296,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 15
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angleDecay: 60
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angleDecay: 20
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- type: Appearance
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visuals:
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- type: BarrelBoltVisualizer
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@@ -336,7 +336,7 @@
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minAngle: 0
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maxAngle: 45
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angleIncrease: 15
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angleDecay: 60
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angleDecay: 20
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/ltrifle.ogg
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soundRack:
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@@ -381,7 +381,7 @@
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minAngle: 0
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maxAngle: 25
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angleIncrease: 15
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angleDecay: 25
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angleDecay: 20
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/rifle2.ogg
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soundRack:
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@@ -20,10 +20,10 @@
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caliber: Pistol
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magazineTypes:
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- Smg
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minAngle: 5
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minAngle: 0
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maxAngle: 60
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angleIncrease: 10
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angleDecay: 60
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angleDecay: 20
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magFillPrototype: MagazinePistolSmg
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/smg.ogg
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@@ -69,10 +69,10 @@
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caliber: Pistol
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magazineTypes:
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- Smg
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minAngle: 10
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minAngle: 5
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maxAngle: 60
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angleIncrease: 12
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angleDecay: 60
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angleIncrease: 10
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angleDecay: 20
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- type: Appearance
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visuals:
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- type: BarrelBoltVisualizer
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@@ -111,10 +111,10 @@
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caliber: Pistol
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magazineTypes:
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- Smg
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minAngle: 5
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minAngle: 0
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maxAngle: 60
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angleIncrease: 10
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angleDecay: 60
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angleDecay: 20
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autoEjectMag: true
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- type: Appearance
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visuals:
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@@ -154,10 +154,10 @@
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magazineTypes:
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- Smg
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magFillPrototype: MagazineMagnumSmg
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minAngle: 5
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minAngle: 0
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maxAngle: 60
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angleIncrease: 12
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angleDecay: 60
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angleDecay: 20
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- type: Appearance
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visuals:
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- type: BarrelBoltVisualizer
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@@ -20,10 +20,10 @@
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caliber: Shotgun
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capacity: 7
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fireRate: 2.0
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minAngle: 10
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minAngle: 5
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maxAngle: 60
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angleIncrease: 30
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angleDecay: 30
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angleDecay: 15
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/shotgun.ogg
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soundEmpty:
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@@ -111,10 +111,10 @@
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fillPrototype: ShellShotgun
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fireRate: 8.0
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capacity: 2
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minAngle: 10
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minAngle: 5
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maxAngle: 60
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angleIncrease: 30
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angleDecay: 30
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angleDecay: 15
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ammoSpreadRatio: 0.7
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/shotgun.ogg
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@@ -151,8 +151,10 @@
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- type: RangedWeapon
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- type: PumpBarrel
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fireRate: 4.0
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minAngle: 10
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minAngle: 5
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maxAngle: 120
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angleIncrease: 30
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angleDecay: 15
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- type: Appearance
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visuals:
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- type: MagVisualizer
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@@ -176,6 +178,8 @@
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- type: PumpBarrel
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capacity: 9
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ammoSpreadRatio: 0.5
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angleIncrease: 30
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angleDecay: 15
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- type: entity
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name: Regulator 1000
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@@ -193,6 +197,8 @@
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- type: PumpBarrel
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capacity: 7
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ammoSpreadRatio: 0.7
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angleIncrease: 30
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angleDecay: 15
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- type: entity
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name: Kammerer
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@@ -210,6 +216,8 @@
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- type: PumpBarrel
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capacity: 4
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ammoSpreadRatio: 0.7
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angleIncrease: 30
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angleDecay: 15
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- type: entity
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name: sawn-off shotgun
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@@ -239,10 +247,10 @@
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fillPrototype: ShellShotgun
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fireRate: 8.0
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capacity: 2
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minAngle: 10
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minAngle: 7
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maxAngle: 90
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angleIncrease: 45
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angleDecay: 30
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angleDecay: 15
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/shotgun.ogg
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soundEmpty:
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@@ -22,8 +22,8 @@
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caliber: LRifle
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capacity: 10
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fireRate: 1.0
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minAngle: 5
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maxAngle: 45
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minAngle: 0
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maxAngle: 60
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angleIncrease: 20
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angleDecay: 15
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soundGunshot:
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@@ -88,7 +88,7 @@
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caliber: AntiMaterial
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capacity: 1
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fireRate: 1.0
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minAngle: 25
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minAngle: 20
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maxAngle: 80
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angleIncrease: 20
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angleDecay: 15
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@@ -111,7 +111,7 @@
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caliber: AntiMaterial
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capacity: 1
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fireRate: 1.0
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minAngle: 15
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minAngle: 10
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maxAngle: 60
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angleIncrease: 20
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angleDecay: 15
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Block a user