Added a turf helper function IsBlockedTurf() for Ike.
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56
Content.Shared/Maps/TurfHelpers.cs
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56
Content.Shared/Maps/TurfHelpers.cs
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using Content.Shared.Physics;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.Interfaces.Physics;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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namespace Content.Shared.Maps
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{
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public static class TurfHelpers
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{
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/// <summary>
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/// Checks if a turf has something dense on it.
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/// </summary>
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public static bool IsBlockedTurf(this TileRef turf, bool filterMobs)
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{
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var physics = IoCManager.Resolve<IPhysicsManager>();
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var worldBox = GetWorldTileBox(turf);
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var query = physics.GetCollidingEntities(turf.MapIndex, in worldBox);
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foreach (var body in query)
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{
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if (body.CanCollide && body.Hard && (body.CollisionLayer & (int) CollisionGroup.Impassable) != 0)
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return false;
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if (filterMobs && (body.CollisionLayer & (int) CollisionGroup.MobMask) != 0)
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return false;
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}
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return true;
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}
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/// <summary>
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/// Creates a box the size of a tile, at the same position in the world as the tile.
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/// </summary>
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private static Box2 GetWorldTileBox(TileRef turf)
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{
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var map = IoCManager.Resolve<IMapManager>();
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var tileGrid = map.GetGrid(turf.GridIndex);
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var tileBox = Box2.UnitCentered.Scale(tileGrid.TileSize);
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return tileBox.Translated(tileGrid.GridTileToWorldPos(turf.GridIndices));
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}
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/// <summary>
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/// Creates a box the size of a tile.
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/// </summary>
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private static Box2 GetTileBox(this TileRef turf)
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{
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var map = IoCManager.Resolve<IMapManager>();
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var tileGrid = map.GetGrid(turf.GridIndex);
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return Box2.UnitCentered.Scale(tileGrid.TileSize);
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}
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}
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}
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Submodule RobustToolbox updated: e5ae2182b0...5d2e3a4c61
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