Fix Hands Crash (#122)

* Fixed sprite issues with construction system (Thanks PJB!).

* Storage and Hands Systems now subscribe to Transform Parent changes, and will keep their containers in sync.

* Add check in Interaction System to prevent processing client-side entities on the server.
This commit is contained in:
Acruid
2018-11-11 11:32:05 -08:00
committed by Pieter-Jan Briers
parent 4720182cf4
commit 8038ebe37d
11 changed files with 108 additions and 38 deletions

View File

@@ -3,7 +3,9 @@
id: wall
category: Structures
description: Keeps the air in and the greytide out.
icon: Tiles/wall_texture.png
icon:
sprite: Buildings/wall.rsi
state: full
objecttype: Structure
result: wall
placementmode: SnapgridBorder

View File

@@ -4,6 +4,8 @@
components:
- type: Sprite
color: '#3F38'
layers:
- shader: unshaded
- type: ConstructionGhost
- type: BoundingBox
- type: Clickable