Fix Hands Crash (#122)
* Fixed sprite issues with construction system (Thanks PJB!). * Storage and Hands Systems now subscribe to Transform Parent changes, and will keep their containers in sync. * Add check in Interaction System to prevent processing client-side entities on the server.
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committed by
Pieter-Jan Briers
parent
4720182cf4
commit
8038ebe37d
@@ -3,7 +3,9 @@
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id: wall
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category: Structures
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description: Keeps the air in and the greytide out.
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icon: Tiles/wall_texture.png
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icon:
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sprite: Buildings/wall.rsi
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state: full
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objecttype: Structure
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result: wall
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placementmode: SnapgridBorder
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@@ -4,6 +4,8 @@
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components:
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- type: Sprite
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color: '#3F38'
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layers:
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- shader: unshaded
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- type: ConstructionGhost
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- type: BoundingBox
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- type: Clickable
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