Make grinder use item slots (& misc eject-button changes) (#7197)
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@@ -5,8 +5,11 @@ using Robust.Shared.Serialization;
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namespace Content.Shared.Kitchen.Components
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{
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public abstract class SharedReagentGrinderComponent : Component
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{
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public static string BeakerSlotId = "ReagentGrinder-reagentContainerContainer";
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[Serializable, NetSerializable]
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public sealed class ReagentGrinderGrindStartMessage : BoundUserInterfaceMessage
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{
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@@ -31,14 +34,6 @@ namespace Content.Shared.Kitchen.Components
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}
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}
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[Serializable, NetSerializable]
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public sealed class ReagentGrinderEjectBeakerMessage : BoundUserInterfaceMessage
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{
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public ReagentGrinderEjectBeakerMessage()
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{
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}
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}
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[Serializable, NetSerializable]
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public sealed class ReagentGrinderEjectChamberContentMessage : BoundUserInterfaceMessage
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{
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