Make grinder use item slots (& misc eject-button changes) (#7197)

This commit is contained in:
Leon Friedrich
2022-03-28 17:03:03 +13:00
committed by GitHub
parent 9cccc6da99
commit 80699543d9
31 changed files with 163 additions and 297 deletions

View File

@@ -1,12 +1,10 @@
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Nuke
{
[Serializable, NetSerializable]
public sealed class NukeEjectMessage : BoundUserInterfaceMessage
public abstract class SharedNukeComponent : Component
{
public const string NukeDiskSlotId = "Nuke";
}
[Serializable, NetSerializable]