Make grinder use item slots (& misc eject-button changes) (#7197)
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@@ -11,6 +11,3 @@ grinder-menu-chamber-content-box-button = Eject Contents
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grinder-menu-beaker-content-box-label = Beaker
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grinder-menu-beaker-content-box-button = Eject Beaker
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grinder-menu-beaker-content-box-is-empty = Empty
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## Entity
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reagent-grinder-component-interact-using-no-hands = You have no hands.
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@@ -8,6 +8,16 @@
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- type: Transform
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anchored: true
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- type: ReagentGrinder
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beakerSlot:
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insertSound: /Audio/Machines/machine_switch.ogg
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ejectSound: /Audio/Machines/machine_switch.ogg
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soundOptions:
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volume: -2
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whitelist:
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components:
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- FitsInDispenser
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- type: ActivatableUI
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key: enum.ReagentGrinderUiKey.Key
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- type: UserInterface
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interfaces:
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- key: enum.ReagentGrinderUiKey.Key
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