Glorfcode (force say on damage/stun/crit) (#20562)
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Content.Shared/Damage/ForceSay/DamageForceSayEvent.cs
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13
Content.Shared/Damage/ForceSay/DamageForceSayEvent.cs
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using Robust.Shared.Serialization;
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namespace Content.Shared.Damage.ForceSay;
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/// <summary>
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/// Sent to clients as a network event when their entity contains <see cref="DamageForceSayComponent"/>
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/// that COMMANDS them to speak the current message in their chatbox
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class DamageForceSayEvent : EntityEventArgs
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{
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public string? Suffix;
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}
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