Disable interactions for entities in storage

This commit is contained in:
DrSmugleaf
2020-07-03 23:57:19 +02:00
parent 7f02d46cb4
commit 81647d696e
51 changed files with 81 additions and 9 deletions

View File

@@ -1,11 +1,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Server.GameObjects.Components;
using Content.Server.GameObjects.Components.Items.Storage;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces.GameObjects;
using Content.Server.Utility;
using Content.Shared.GameObjects.Components.Storage;
using Content.Shared.Interfaces;
using Robust.Server.GameObjects;
@@ -24,7 +21,7 @@ using Robust.Shared.Log;
using Robust.Shared.Players;
using Robust.Shared.Serialization;
namespace Content.Server.GameObjects
namespace Content.Server.GameObjects.Components.Items.Storage
{
/// <summary>
/// Storage component for containing entities within this one, matches a UI on the client which shows stored entities