Gateway destinations (#21040)
* Gateway generation * Gateway stuff * gatewehs * mercenaries * play area * Range fixes and tweaks * weh * Gateway UI polish * Lots of fixes * Knock some items off * Fix dungeon spawning Realistically we should probably be using a salvage job. * wahwah * wehvs * expression * weh * eee * a * a * WEH * frfr * Gatwey * Fix gateway windows * Fix gateway windows * a * a * Better layer masking * a * a * Noise fixes * a * Fix fractal calculations * a * More fixes * Fixes * Add layers back in * Fixes * namespaces and ftl * Other TODO * Fix distance * Cleanup * Fix test
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@@ -1,10 +1,9 @@
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gateway-window-title = Gateway
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gateway-window-ready = Ready!
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gateway-window-ready-in = Ready in: {$time}s
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gateway-window-already-active = Already active
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gateway-window-open-portal = Open Portal
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gateway-window-no-destinations = No destinations found.
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gateway-window-portal-closing = Portal closing
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gateway-window-portal-cooldown = Cooldown
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gateway-window-portal-unlock = Next unlock
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gateway-window-locked = Locked
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gateway-access-denied = Access denied!
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gateway-close-portal = Close Portal
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