[Trait] Wheelchair bound (#18785)
* Init commit * move to shared and remove all from component * maybe that * Use SharedBuckleSystem * Rename to WheelchairBound * Move Carriage to prototype * Update sprite to TG, add folded sprite, rename carriage to wheelchair * Fix wheelchair rsi path * Add stand & down for buckling * Add wheelchair inhand sprites * Move wheelchair down in file & fix fold sprite & add suffix Vehicle * Use new wheelchair id * Add standing & speed reset on component remove * Split system to leg paralyzed and wheelchair bound * Rename to LegsParalyzed * Rename in prototype * Move LegsParalyzed to shared --------- Co-authored-by: Ray <vigersray@gmail.com>
This commit is contained in:
@@ -28,3 +28,6 @@ trait-archaic-accent-desc = You speak in a way that many others find outdated
|
||||
|
||||
trait-accentless-name = Accentless
|
||||
trait-accentless-desc = You don't have the accent that your species would usually have
|
||||
|
||||
trait-wheelchair-bound-name = Wheelchair Bound
|
||||
trait-wheelchair-bound-desc = You cannot move without your wheelchair. Wheelchair included.
|
||||
|
||||
Reference in New Issue
Block a user