[Trait] Wheelchair bound (#18785)

* Init commit

* move to shared and remove all from component

* maybe that

* Use SharedBuckleSystem

* Rename to WheelchairBound

* Move Carriage to prototype

* Update sprite to TG, add folded sprite, rename carriage to wheelchair

* Fix wheelchair rsi path

* Add stand & down for buckling

* Add wheelchair inhand sprites

* Move wheelchair down in file & fix fold sprite & add suffix Vehicle

* Use new wheelchair id

* Add standing & speed reset on component remove

* Split system to leg paralyzed and wheelchair bound

* Rename to LegsParalyzed

* Rename in prototype

* Move LegsParalyzed to shared

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Co-authored-by: Ray <vigersray@gmail.com>
This commit is contained in:
Morb
2023-08-08 03:28:59 +03:00
committed by GitHub
parent 38e7ce16af
commit 8187e00072
12 changed files with 179 additions and 0 deletions

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@@ -28,3 +28,6 @@ trait-archaic-accent-desc = You speak in a way that many others find outdated
trait-accentless-name = Accentless
trait-accentless-desc = You don't have the accent that your species would usually have
trait-wheelchair-bound-name = Wheelchair Bound
trait-wheelchair-bound-desc = You cannot move without your wheelchair. Wheelchair included.