Weather effects (#12528)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
@@ -1106,6 +1106,7 @@
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itemDrop: FloorTileItemSnow
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thermalConductivity: 0.04
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heatCapacity: 10000
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weather: true
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- type: tile
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id: FloorGrass
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@@ -1121,6 +1122,7 @@
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itemDrop: FloorTileItemGrass
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thermalConductivity: 0.04
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heatCapacity: 10000
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weather: true
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- type: tile
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id: FloorGrassJungle
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@@ -1136,6 +1138,7 @@
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itemDrop: FloorTileItemGrassJungle
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thermalConductivity: 0.04
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heatCapacity: 10000
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weather: true
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- type: tile
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id: FloorGrassDark
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@@ -1152,6 +1155,7 @@
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friction: 0.30
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thermalConductivity: 0.04
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heatCapacity: 10000
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weather: true
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- type: tile
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id: FloorGrassLight
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@@ -1168,6 +1172,7 @@
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friction: 0.30
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thermalConductivity: 0.04
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heatCapacity: 10000
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weather: true
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- type: tile
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id: FloorDirt
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@@ -1184,6 +1189,7 @@
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friction: 0.30
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thermalConductivity: 0.04
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heatCapacity: 10000
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weather: true
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# Asteroid
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- type: tile
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@@ -1199,6 +1205,7 @@
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friction: 0.30
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thermalConductivity: 0.04
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heatCapacity: 10000
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weather: true
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- type: tile
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id: FloorAsteroidTile
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@@ -1213,6 +1220,7 @@
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friction: 0.30
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thermalConductivity: 0.04
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heatCapacity: 10000
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weather: true
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- type: tile
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id: FloorAsteroidCoarseSand0
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@@ -1229,6 +1237,7 @@
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friction: 0.30
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thermalConductivity: 0.04
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heatCapacity: 10000
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weather: true
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- type: tileAlias
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id: FloorAsteroidCoarseSand1
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@@ -1251,6 +1260,7 @@
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friction: 0.30
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thermalConductivity: 0.04
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heatCapacity: 10000
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weather: true
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- type: tile
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id: FloorAsteroidIronsand1
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@@ -1265,6 +1275,7 @@
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friction: 0.30
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thermalConductivity: 0.04
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heatCapacity: 10000
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weather: true
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- type: tile
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id: FloorAsteroidIronsand2
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@@ -1279,6 +1290,7 @@
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friction: 0.30
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thermalConductivity: 0.04
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heatCapacity: 10000
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weather: true
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- type: tile
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id: FloorAsteroidIronsand3
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@@ -1293,6 +1305,7 @@
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friction: 0.30
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thermalConductivity: 0.04
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heatCapacity: 10000
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weather: true
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- type: tile
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id: FloorAsteroidIronsand4
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@@ -1307,6 +1320,7 @@
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friction: 0.30
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thermalConductivity: 0.04
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heatCapacity: 10000
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weather: true
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# Caves
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- type: tile
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138
Resources/Prototypes/weather.yml
Normal file
138
Resources/Prototypes/weather.yml
Normal file
@@ -0,0 +1,138 @@
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- type: weather
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id: Ashfall
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sprite:
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sprite: /Textures/Effects/weather.rsi
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state: ashfall
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sound:
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path: /Audio/Effects/Weather/snowstorm_weak.ogg
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params:
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loop: true
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volume: -6
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- type: weather
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id: AshfallLight
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sprite:
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sprite: /Textures/Effects/weather.rsi
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state: ashfall_light
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sound:
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path: /Audio/Effects/Weather/snowstorm_weak.ogg
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params:
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loop: true
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volume: -6
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- type: weather
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id: AshfallHeavy
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sprite:
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sprite: /Textures/Effects/weather.rsi
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state: ashfall_heavy
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sound:
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path: /Audio/Effects/Weather/snowstorm.ogg
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params:
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loop: true
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volume: -6
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- type: weather
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id: Fallout
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sprite:
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sprite: /Textures/Effects/weather.rsi
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state: fallout
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sound:
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path: /Audio/Effects/Weather/snowstorm_weak.ogg
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params:
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loop: true
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volume: -6
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- type: weather
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id: Hail
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sprite:
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sprite: /Textures/Effects/weather.rsi
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state: hail
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sound:
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path:
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/Audio/Effects/Weather/rain.ogg
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params:
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loop: true
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volume: -6
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- type: weather
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id: Rain
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sprite:
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sprite: /Textures/Effects/weather.rsi
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state: rain
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sound:
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collection: Rain
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params:
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loop: true
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volume: -6
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- type: soundCollection
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id: Rain
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files:
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- /Audio/Effects/Weather/rain.ogg
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- /Audio/Effects/Weather/rain2.ogg
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- type: weather
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id: Sandstorm
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sprite:
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sprite: /Textures/Effects/weather.rsi
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state: sandstorm
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sound:
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path: /Audio/Effects/Weather/snowstorm_weak.ogg
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params:
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loop: true
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volume: -6
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- type: weather
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id: SandstormHeavy
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sprite:
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sprite: /Textures/Effects/weather.rsi
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state: sandstorm_heavy
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sound:
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path: /Audio/Effects/Weather/snowstorm.ogg
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params:
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loop: true
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volume: -6
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- type: weather
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id: SnowfallLight
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sprite:
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sprite: /Textures/Effects/weather.rsi
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state: snowfall_light
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sound:
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path: /Audio/Effects/Weather/snowstorm_weak.ogg
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params:
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loop: true
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volume: -6
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- type: weather
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id: SnowfallMedium
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sprite:
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sprite: /Textures/Effects/weather.rsi
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state: snowfall_med
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sound:
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path: /Audio/Effects/Weather/snowstorm_weak.ogg
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params:
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loop: true
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volume: -6
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- type: weather
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id: SnowfallHeavy
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sprite:
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sprite: /Textures/Effects/weather.rsi
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state: snowfall_heavy
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sound:
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path: /Audio/Effects/Weather/snowstorm.ogg
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params:
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loop: true
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volume: -6
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- type: weather
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id: Storm
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sprite:
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sprite: /Textures/Effects/weather.rsi
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state: storm
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sound:
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path: /Audio/Effects/Weather/rain_heavy.ogg
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params:
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loop: true
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volume: -6
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