Drones (#6448)
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50
Resources/Prototypes/Body/Parts/silicon.yml
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50
Resources/Prototypes/Body/Parts/silicon.yml
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- type: entity
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id: PartSilicon
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parent: BaseItem
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name: "silicon body part"
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abstract: true
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components:
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- type: Damageable
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damageContainer: Inorganic
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- type: entity
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id: LeftHandDrone
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name: "left drone hand"
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parent: PartSilicon
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components:
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- type: Sprite
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netsync: false
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sprite: Mobs/Silicon/drone.rsi
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state: "l_hand"
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- type: Icon
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sprite: Mobs/Silicon/drone.rsi
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state: "l_hand"
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- type: BodyPart
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partType: Hand
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size: 3
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compatibility: Biological ##Does this do anything? Revisit when surgery is in
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symmetry: Left
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- type: Tag
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tags:
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- Trash
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- type: entity
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id: RightHandDrone
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name: "right drone hand"
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parent: PartSilicon
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components:
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- type: Sprite
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netsync: false
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sprite: Mobs/Silicon/drone.rsi
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state: "r_hand"
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- type: Icon
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sprite: Mobs/Silicon/drone.rsi
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state: "r_hand"
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- type: BodyPart
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partType: Hand
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size: 3
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compatibility: Biological
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symmetry: Right
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- type: Tag
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tags:
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- Trash
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10
Resources/Prototypes/Body/Presets/drone.yml
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10
Resources/Prototypes/Body/Presets/drone.yml
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- type: bodyPreset
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name: "drone"
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id: DronePreset
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partIDs:
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hand 1: LeftHandDrone
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hand 2: LeftHandDrone
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hand 3: LeftHandDrone
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hand 4: RightHandDrone
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hand 5: RightHandDrone
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hand 6: RightHandDrone
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11
Resources/Prototypes/Body/Templates/drone.yml
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11
Resources/Prototypes/Body/Templates/drone.yml
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- type: bodyTemplate
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id: DroneTemplate
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name: "drone"
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centerSlot: "torso"
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slots:
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hand 1: hand
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hand 2: hand
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hand 3: hand
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hand 4: hand
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hand 5: hand
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hand 6: hand
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