Make tests faster (#8737)
* Test changes * Make finding the test tile a little smarter
This commit is contained in:
@@ -15,7 +15,7 @@ namespace Content.IntegrationTests.Tests.Fluids;
|
||||
|
||||
[TestFixture]
|
||||
[TestOf(typeof(FluidSpreaderSystem))]
|
||||
public sealed class FluidSpill : ContentIntegrationTest
|
||||
public sealed class FluidSpill
|
||||
{
|
||||
private static PuddleComponent? GetPuddle(IEntityManager entityManager, IMapGrid mapGrid, Vector2i pos)
|
||||
{
|
||||
@@ -46,9 +46,8 @@ public sealed class FluidSpill : ContentIntegrationTest
|
||||
[Test]
|
||||
public async Task SpillEvenlyTest()
|
||||
{
|
||||
// --- Setup
|
||||
var server = StartServer();
|
||||
await server.WaitIdleAsync();
|
||||
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true});
|
||||
var server = pairTracker.Pair.Server;
|
||||
|
||||
var mapManager = server.ResolveDependency<IMapManager>();
|
||||
var entityManager = server.ResolveDependency<IEntityManager>();
|
||||
@@ -85,7 +84,7 @@ public sealed class FluidSpill : ContentIntegrationTest
|
||||
var sTimeToWait = (int) Math.Ceiling(2f * gameTiming.TickRate);
|
||||
await server.WaitRunTicks(sTimeToWait);
|
||||
|
||||
server.Assert(() =>
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
var grid = mapManager.GetGrid(gridId);
|
||||
var puddle = GetPuddle(entityManager, grid, _origin);
|
||||
@@ -102,16 +101,15 @@ public sealed class FluidSpill : ContentIntegrationTest
|
||||
}
|
||||
});
|
||||
|
||||
await server.WaitIdleAsync();
|
||||
await pairTracker.CleanReturnAsync();
|
||||
}
|
||||
|
||||
|
||||
[Test]
|
||||
public async Task SpillSmallOverflowTest()
|
||||
{
|
||||
// --- Setup
|
||||
var server = StartServer();
|
||||
await server.WaitIdleAsync();
|
||||
await using var pairTracker = await PoolManager.GetServerClient();
|
||||
var server = pairTracker.Pair.Server;
|
||||
|
||||
var mapManager = server.ResolveDependency<IMapManager>();
|
||||
var entityManager = server.ResolveDependency<IEntityManager>();
|
||||
@@ -147,9 +145,9 @@ public sealed class FluidSpill : ContentIntegrationTest
|
||||
});
|
||||
|
||||
var sTimeToWait = (int) Math.Ceiling(2f * gameTiming.TickRate);
|
||||
await server.WaitRunTicks(sTimeToWait);
|
||||
await PoolManager.RunTicksSync(pairTracker.Pair, sTimeToWait);
|
||||
|
||||
server.Assert(() =>
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
var grid = mapManager.GetGrid(gridId);
|
||||
var puddle = GetPuddle(entityManager, grid, _origin);
|
||||
@@ -178,6 +176,6 @@ public sealed class FluidSpill : ContentIntegrationTest
|
||||
Assert.That(fullField, Is.EqualTo(1));
|
||||
});
|
||||
|
||||
await server.WaitIdleAsync();
|
||||
await pairTracker.CleanReturnAsync();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,39 +14,39 @@ namespace Content.IntegrationTests.Tests.Fluids
|
||||
{
|
||||
[TestFixture]
|
||||
[TestOf(typeof(PuddleComponent))]
|
||||
public sealed class PuddleTest : ContentIntegrationTest
|
||||
public sealed class PuddleTest
|
||||
{
|
||||
[Test]
|
||||
public async Task TilePuddleTest()
|
||||
{
|
||||
var server = StartServer();
|
||||
|
||||
await server.WaitIdleAsync();
|
||||
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true});
|
||||
var server = pairTracker.Pair.Server;
|
||||
|
||||
var mapManager = server.ResolveDependency<IMapManager>();
|
||||
var entitySystemManager = server.ResolveDependency<IEntitySystemManager>();
|
||||
var spillSystem = entitySystemManager.GetEntitySystem<SpillableSystem>();
|
||||
|
||||
server.Assert(() =>
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
var solution = new Solution("Water", FixedPoint2.New(20));
|
||||
var grid = GetMainGrid(mapManager);
|
||||
var (x, y) = GetMainTile(grid).GridIndices;
|
||||
var coordinates = new EntityCoordinates(grid.GridEntityId, x, y);
|
||||
var tile = PoolManager.GetMainTile(mapManager);
|
||||
var gridUid = tile.GridUid;
|
||||
var (x, y) = tile.GridIndices;
|
||||
var coordinates = new EntityCoordinates(gridUid, x, y);
|
||||
var puddle = spillSystem.SpillAt(solution, coordinates, "PuddleSmear");
|
||||
|
||||
Assert.NotNull(puddle);
|
||||
});
|
||||
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
|
||||
|
||||
await server.WaitIdleAsync();
|
||||
await pairTracker.CleanReturnAsync();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task SpaceNoPuddleTest()
|
||||
{
|
||||
var server = StartServer();
|
||||
|
||||
await server.WaitIdleAsync();
|
||||
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true});
|
||||
var server = pairTracker.Pair.Server;
|
||||
|
||||
var mapManager = server.ResolveDependency<IMapManager>();
|
||||
var entitySystemManager = server.ResolveDependency<IEntitySystemManager>();
|
||||
@@ -55,9 +55,9 @@ namespace Content.IntegrationTests.Tests.Fluids
|
||||
IMapGrid grid = null;
|
||||
|
||||
// Remove all tiles
|
||||
server.Post(() =>
|
||||
await server.WaitPost(() =>
|
||||
{
|
||||
grid = GetMainGrid(mapManager);
|
||||
grid = PoolManager.GetMainGrid(mapManager);
|
||||
|
||||
foreach (var tile in grid.GetAllTiles())
|
||||
{
|
||||
@@ -65,9 +65,9 @@ namespace Content.IntegrationTests.Tests.Fluids
|
||||
}
|
||||
});
|
||||
|
||||
await server.WaitIdleAsync();
|
||||
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
|
||||
|
||||
server.Assert(() =>
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
var coordinates = grid.ToCoordinates();
|
||||
var solution = new Solution("Water", FixedPoint2.New(20));
|
||||
@@ -75,15 +75,14 @@ namespace Content.IntegrationTests.Tests.Fluids
|
||||
Assert.Null(puddle);
|
||||
});
|
||||
|
||||
await server.WaitIdleAsync();
|
||||
await pairTracker.CleanReturnAsync();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task PuddlePauseTest()
|
||||
{
|
||||
var server = StartServer();
|
||||
|
||||
await server.WaitIdleAsync();
|
||||
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true});
|
||||
var server = pairTracker.Pair.Server;
|
||||
|
||||
var sMapManager = server.ResolveDependency<IMapManager>();
|
||||
var sTileDefinitionManager = server.ResolveDependency<ITileDefinitionManager>();
|
||||
@@ -154,8 +153,8 @@ namespace Content.IntegrationTests.Tests.Fluids
|
||||
});
|
||||
|
||||
// Wait enough time for it to evaporate if it was unpaused
|
||||
var sTimeToWait = (5 + (int)Math.Ceiling(amount * evaporateTime * sGameTiming.TickRate));
|
||||
await server.WaitRunTicks(sTimeToWait);
|
||||
var sTimeToWait = 5 + (int)Math.Ceiling(amount * evaporateTime * sGameTiming.TickRate);
|
||||
await PoolManager.RunTicksSync(pairTracker.Pair, sTimeToWait);
|
||||
|
||||
// No evaporation due to being paused
|
||||
await server.WaitAssertion(() =>
|
||||
@@ -181,7 +180,7 @@ namespace Content.IntegrationTests.Tests.Fluids
|
||||
});
|
||||
|
||||
// Wait enough time for it to evaporate
|
||||
await server.WaitRunTicks(sTimeToWait);
|
||||
await PoolManager.RunTicksSync(pairTracker.Pair, sTimeToWait);
|
||||
|
||||
// Puddle evaporation should have ticked
|
||||
await server.WaitAssertion(() =>
|
||||
@@ -189,6 +188,7 @@ namespace Content.IntegrationTests.Tests.Fluids
|
||||
// Check that puddle has been deleted
|
||||
Assert.True(puddle.Deleted);
|
||||
});
|
||||
await pairTracker.CleanReturnAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user