Make tests faster (#8737)

* Test changes

* Make finding the test tile a little smarter
This commit is contained in:
wrexbe
2022-06-19 20:22:28 -07:00
committed by GitHub
parent bd54b8de25
commit 81e3b2da88
80 changed files with 1769 additions and 1788 deletions

View File

@@ -16,7 +16,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.ActionBlocking
[TestFixture]
[TestOf(typeof(CuffableComponent))]
[TestOf(typeof(HandcuffComponent))]
public sealed class HandCuffTest : ContentIntegrationTest
public sealed class HandCuffTest
{
private const string Prototypes = @"
- type: entity
@@ -39,8 +39,8 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.ActionBlocking
[Test]
public async Task Test()
{
var options = new ServerIntegrationOptions{ExtraPrototypes = Prototypes};
var server = StartServer(options);
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
EntityUid human;
EntityUid otherHuman;
@@ -49,7 +49,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.ActionBlocking
CuffableComponent cuffed;
HandsComponent hands;
server.Assert(() =>
await server.WaitAssertion(() =>
{
var mapManager = IoCManager.Resolve<IMapManager>();
var mapId = mapManager.CreateMap();
@@ -89,7 +89,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.ActionBlocking
});
await server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
private void AddHand(EntityUid to)

View File

@@ -13,14 +13,14 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components
{
[TestFixture]
[TestOf(typeof(Server.Entry.IgnoredComponents))]
public sealed class EntityPrototypeComponentsTest : ContentIntegrationTest
public sealed class EntityPrototypeComponentsTest
{
[Test]
public async Task PrototypesHaveKnownComponents()
{
var (client, server) = await StartConnectedServerDummyTickerClientPair();
await server.WaitIdleAsync();
await using var pairTracker = await PoolManager.GetServerClient();
var server = pairTracker.Pair.Server;
var client = pairTracker.Pair.Client;
var sResourceManager = server.ResolveDependency<IResourceManager>();
var prototypePath = new ResourcePath("/Prototypes/");
@@ -95,6 +95,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components
if (unknownComponentsClient.Count + unknownComponentsServer.Count == 0)
{
await pairTracker.CleanReturnAsync();
Assert.Pass($"Validated {entitiesValidated} entities with {componentsValidated} components in {paths.Length} files.");
return;
}
@@ -119,7 +120,9 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components
[Test]
public async Task IgnoredComponentsExistInTheCorrectPlaces()
{
var (client, server) = await StartConnectedServerClientPair();
await using var pairTracker = await PoolManager.GetServerClient();
var server = pairTracker.Pair.Server;
var client = pairTracker.Pair.Client;
var serverComponents = server.ResolveDependency<IComponentFactory>();
var ignoredServerNames = Server.Entry.IgnoredComponents.List;
var clientComponents = client.ResolveDependency<IComponentFactory>();
@@ -137,6 +140,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components
}
}
Assert.IsEmpty(failureMessages);
await pairTracker.CleanReturnAsync();
}
}
}

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@@ -12,15 +12,14 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Mobs
{
[TestFixture]
[TestOf(typeof(AlertsComponent))]
public sealed class AlertsComponentTests : ContentIntegrationTest
public sealed class AlertsComponentTests
{
[Test]
public async Task AlertsTest()
{
var (client, server) = await StartConnectedServerClientPair();
await server.WaitIdleAsync();
await client.WaitIdleAsync();
await using var pairTracker = await PoolManager.GetServerClient();
var server = pairTracker.Pair.Server;
var client = pairTracker.Pair.Client;
var serverPlayerManager = server.ResolveDependency<IPlayerManager>();
var alertsSystem = server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<AlertsSystem>();
@@ -39,7 +38,6 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Mobs
await server.WaitRunTicks(5);
await client.WaitRunTicks(5);
var clientPlayerMgr = client.ResolveDependency<Robust.Client.Player.IPlayerManager>();
var clientUIMgr = client.ResolveDependency<IUserInterfaceManager>();
await client.WaitAssertion(() =>
@@ -74,8 +72,8 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Mobs
alertsSystem.ClearAlert(alertsComponent.Owner, AlertType.Debug1);
});
await server.WaitRunTicks(5);
await client.WaitRunTicks(5);
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
await client.WaitAssertion(() =>
{
@@ -99,6 +97,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Mobs
var expectedIDs = new [] {AlertType.HumanHealth, AlertType.Debug2};
Assert.That(alertIDs, Is.SupersetOf(expectedIDs));
});
await pairTracker.CleanReturnAsync();
}
}
}

View File

@@ -6,15 +6,13 @@ using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Physics;
using Content.Server.Climbing;
namespace Content.IntegrationTests.Tests.GameObjects.Components.Movement
{
[TestFixture]
[TestOf(typeof(ClimbableComponent))]
[TestOf(typeof(ClimbingComponent))]
public sealed class ClimbUnitTest : ContentIntegrationTest
public sealed class ClimbUnitTest
{
private const string Prototypes = @"
- type: entity
@@ -35,14 +33,14 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Movement
[Test]
public async Task Test()
{
var options = new ServerIntegrationOptions{ExtraPrototypes = Prototypes};
var server = StartServer(options);
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
EntityUid human;
EntityUid table;
ClimbingComponent climbing;
server.Assert(() =>
await server.WaitAssertion(() =>
{
var mapManager = IoCManager.Resolve<IMapManager>();
mapManager.CreateNewMapEntity(MapId.Nullspace);
@@ -69,7 +67,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Movement
// climbing.IsClimbing = false;
});
await server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
}
}