Make tests faster (#8737)

* Test changes

* Make finding the test tile a little smarter
This commit is contained in:
wrexbe
2022-06-19 20:22:28 -07:00
committed by GitHub
parent bd54b8de25
commit 81e3b2da88
80 changed files with 1769 additions and 1788 deletions

View File

@@ -12,7 +12,7 @@ namespace Content.IntegrationTests.Tests.Gravity
[TestFixture]
[TestOf(typeof(WeightlessSystem))]
[TestOf(typeof(GravityGeneratorComponent))]
public sealed class WeightlessStatusTests : ContentIntegrationTest
public sealed class WeightlessStatusTests
{
private const string Prototypes = @"
- type: entity
@@ -34,10 +34,8 @@ namespace Content.IntegrationTests.Tests.Gravity
[Test]
public async Task WeightlessStatusTest()
{
var options = new ServerContentIntegrationOption {ExtraPrototypes = Prototypes};
var server = StartServer(options);
await server.WaitIdleAsync();
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
@@ -47,45 +45,44 @@ namespace Content.IntegrationTests.Tests.Gravity
await server.WaitAssertion(() =>
{
var grid = GetMainGrid(mapManager);
var coordinates = grid.ToCoordinates();
var coordinates = PoolManager.GetMainEntityCoordinates(mapManager);
human = entityManager.SpawnEntity("HumanDummy", coordinates);
Assert.True(entityManager.TryGetComponent(human, out AlertsComponent alerts));
});
// Let WeightlessSystem and GravitySystem tick
await server.WaitRunTicks(1);
await PoolManager.RunTicksSync(pairTracker.Pair, 10);
var generatorUid = EntityUid.Invalid;
await server.WaitAssertion(() =>
{
// No gravity without a gravity generator
Assert.True(alertsSystem.IsShowingAlert(human, AlertType.Weightless));
entityManager.SpawnEntity("GravityGeneratorDummy", entityManager.GetComponent<TransformComponent>(human).Coordinates);
generatorUid = entityManager.SpawnEntity("GravityGeneratorDummy", entityManager.GetComponent<TransformComponent>(human).Coordinates);
});
// Let WeightlessSystem and GravitySystem tick
await server.WaitRunTicks(1);
await PoolManager.RunTicksSync(pairTracker.Pair, 10);
await server.WaitAssertion(() =>
{
Assert.False(alertsSystem.IsShowingAlert(human, AlertType.Weightless));
// TODO: Re-add gravity generator breaking when Vera is done with construction stuff.
/*
// Disable the gravity generator
var args = new BreakageEventArgs {Owner = human};
// gravityGenerator.OnBreak(args);
*/
// This should kill gravity
entityManager.DeleteEntity(generatorUid);
});
/*await server.WaitRunTicks(1);
await PoolManager.RunTicksSync(pairTracker.Pair, 10);
await server.WaitAssertion(() =>
{
Assert.True(alerts.IsShowingAlert(AlertType.Weightless));
});*/
Assert.True(alertsSystem.IsShowingAlert(human, AlertType.Weightless));
});
await PoolManager.RunTicksSync(pairTracker.Pair, 10);
await pairTracker.CleanReturnAsync();
}
}
}