Fix paused pickup animations lingering (#19325)
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@@ -16,6 +16,11 @@ namespace Content.Client.Animations
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if (entMan.Deleted(entity) || !initialPosition.IsValid(entMan))
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if (entMan.Deleted(entity) || !initialPosition.IsValid(entMan))
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return;
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return;
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var metadata = entMan.GetComponent<MetaDataComponent>(entity);
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if (entMan.IsPaused(entity, metadata))
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return;
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var animatableClone = entMan.SpawnEntity("clientsideclone", initialPosition);
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var animatableClone = entMan.SpawnEntity("clientsideclone", initialPosition);
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string val = entMan.GetComponent<MetaDataComponent>(entity).EntityName;
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string val = entMan.GetComponent<MetaDataComponent>(entity).EntityName;
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entMan.GetComponent<MetaDataComponent>(animatableClone).EntityName = val;
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entMan.GetComponent<MetaDataComponent>(animatableClone).EntityName = val;
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