Turn brain behavior into a component/system (#5281)

This commit is contained in:
mirrorcult
2021-11-12 23:47:50 -07:00
committed by GitHub
parent 753d198c1a
commit 828025d020
7 changed files with 172 additions and 73 deletions

View File

@@ -0,0 +1,90 @@
using Content.Shared.Body.Components;
using Robust.Shared.GameObjects;
namespace Content.Shared.Body.Events
{
// All of these events are raised on a mechanism entity when added/removed to a body in different
// ways.
/// <summary>
/// Raised on a mechanism when it is added to a body.
/// </summary>
public class AddedToBodyEvent : EntityEventArgs
{
public SharedBodyComponent Body;
public AddedToBodyEvent(SharedBodyComponent body)
{
Body = body;
}
}
/// <summary>
/// Raised on a mechanism when it is added to a body part.
/// </summary>
public class AddedToPartEvent : EntityEventArgs
{
public SharedBodyPartComponent Part;
public AddedToPartEvent(SharedBodyPartComponent part)
{
Part = part;
}
}
/// <summary>
/// Raised on a mechanism when it is added to a body part within a body.
/// </summary>
public class AddedToPartInBodyEvent : EntityEventArgs
{
public SharedBodyComponent Body;
public SharedBodyPartComponent Part;
public AddedToPartInBodyEvent(SharedBodyComponent body, SharedBodyPartComponent part)
{
Body = body;
Part = part;
}
}
/// <summary>
/// Raised on a mechanism when it is removed from a body.
/// </summary>
public class RemovedFromBodyEvent : EntityEventArgs
{
public SharedBodyComponent Old;
public RemovedFromBodyEvent(SharedBodyComponent old)
{
Old = old;
}
}
/// <summary>
/// Raised on a mechanism when it is removed from a body part.
/// </summary>
public class RemovedFromPartEvent : EntityEventArgs
{
public SharedBodyPartComponent Old;
public RemovedFromPartEvent(SharedBodyPartComponent old)
{
Old = old;
}
}
/// <summary>
/// Raised on a mechanism when it is removed from a body part within a body.
/// </summary>
public class RemovedFromPartInBodyEvent : EntityEventArgs
{
public SharedBodyComponent OldBody;
public SharedBodyPartComponent OldPart;
public RemovedFromPartInBodyEvent(SharedBodyComponent oldBody, SharedBodyPartComponent oldPart)
{
OldBody = oldBody;
OldPart = oldPart;
}
}
}